Are Act I magic spells worth it? - 05/05/04 02:47 PM
My experience with fire missiles leads me to think they're a skill point sink. With 5 points invested, I still barely damage even guards who have no inherent fire resistance. Why the spells were created is beyond me. Can a wizard look forward to anything better in the game? And should I have invested those Act I points in any other magical skill, to greater advantage? Your opinions, please. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />