Larian Studios
Posted By: Rafoca So... XBOX/PS4 versions? - 28/08/14 12:26 PM
Hi, Larian!

I read you guys were considering a consoles version of this game, which would be awesome cause there is nothing like this game so far on consoles. So, are you still considering? I am not a PC player myself,but I would gladly pick this game for some fun coop.

Please, tell me you are bringing it to other platforms laugh

Thanks!
Posted By: Elwyn Re: So... XBOX/PS4 versions? - 28/08/14 12:53 PM
There will be prsumably no consoles version of this game - at least not in the near future. Right now, Larian are still working on the Linux version. AFAIK, there has been no official statement that they are planning to do a consoles version.
Posted By: Raze Re: So... XBOX/PS4 versions? - 28/08/14 01:53 PM

Larian has said a console version was possible, though. I don't know if this is the most recent interview where that was asked, but from redbull.com in March:

Originally Posted by Lar_q
"Hopefully the game [will be] successful enough for us to continue working on it and bring it to other platforms," he says. "We'd have to redo the entire UI but I think the game systems could easily be ported. Personally, I'd love to play it on one screen with two players and a controller."
Posted By: Rafoca Re: So... XBOX/PS4 versions? - 28/08/14 04:20 PM
Originally Posted by Raze

Larian has said a console version was possible, though. I don't know if this is the most recent interview where that was asked, but from redbull.com in March:

Originally Posted by Lar_q
"Hopefully the game [will be] successful enough for us to continue working on it and bring it to other platforms," he says. "We'd have to redo the entire UI but I think the game systems could easily be ported. Personally, I'd love to play it on one screen with two players and a controller."


Yeah smile

Divinity FAQ also mentions it,but I just want to know if they didint abandon this project. I really want to play it on Xbox
Posted By: Archaven Re: So... XBOX/PS4 versions? - 28/08/14 04:33 PM
I seriously urge Larian do not release this game on consoles. So i can buy a consoles to play their exclusives so they cannot buy a PC?

Can i tell Sony please release The Last of Us for us PC gamers because i want to enjoy the game in 1440p 60fps.. do you think they give an f?

I usually don't mind if Larian made more money but i seriously pissed off these console fanboys calling PC gamers "beggars". Now who are the beggars?

Plus not only that. A game released on consoles will be consolized on the next Divinity sequel. It happens exactly same like the Witcher 3 now. Look at Sacred 3 what the game has turned onto.

I certainly hope Larian can make more money but i honestly hope they don't dumb down the next Divinity sequels.
Posted By: Rafoca Re: So... XBOX/PS4 versions? - 28/08/14 05:20 PM
Originally Posted by Archaven
I seriously urge Larian do not release this game on consoles. So i can buy a consoles to play their exclusives so they cannot buy a PC?

Can i tell Sony please release The Last of Us for us PC gamers because i want to enjoy the game in 1440p 60fps.. do you think they give an f?

I usually don't mind if Larian made more money but i seriously pissed off these console fanboys calling PC gamers "beggars". Now who are the beggars?

Plus not only that. A game released on consoles will be consolized on the next Divinity sequel. It happens exactly same like the Witcher 3 now. Look at Sacred 3 what the game has turned onto.

I certainly hope Larian can make more money but i honestly hope they don't dumb down the next Divinity sequels.


Man, that was so immature. I wouldnt even dream I would get this kind of answer just because I asked if the game was coming to consoles.

Console/PC wars... oh my
Posted By: pts Re: So... XBOX/PS4 versions? - 28/08/14 11:58 PM
Being a PC Gamer myself, i'd love to see D:OS and this type of game in general succeed on consoles! If enough people on consoles are interested in a game with complex game mechanics, maybe the tripleA-Studios will also consider stopping gameplay oversimplification on their multiplatform titles.
Posted By: Rafoca Re: So... XBOX/PS4 versions? - 29/08/14 12:42 PM
Originally Posted by pts
Being a PC Gamer myself, i'd love to see D:OS and this type of game in general succeed on consoles! If enough people on consoles are interested in a game with complex game mechanics, maybe the tripleA-Studios will also consider stopping gameplay oversimplification on their multiplatform titles.


Exactly, mate.The more money they make, the more awesome games they will create in the feature. Now, I really dont want them to oversimplificate any game.

I know a lot of companies think that when you bring something to consoles, you have to make things simpler, but they were proved wrong several times. Most recent case was Sacred 3. Sacred 2 was awesome on PC and consoles, but look what they have done to Sacred 3. Same with Dungeon Siege 3 =/

I want D:OS so badly on Xbox, man. I love RPG's since Baldurs Gate era.
Posted By: Raze Re: So... XBOX/PS4 versions? - 29/08/14 01:07 PM

FWIW, Larian did have to make design concessions for Divinity 2 to accommodate the Xbox version (that being a requirement to get a publisher), and were not entirely happy with the restrictions. If any future games are developed simultaneously for PC and consoles, I wouldn't assume console limits would affect the PC version.
Posted By: teardropmina Re: So... XBOX/PS4 versions? - 29/08/14 01:46 PM
Originally Posted by Rafoca

I want D:OS so badly on Xbox, man. I love RPG's since Baldurs Gate era.


...then why don't you just get D:OS on PC?

the upcoming kickstarter Torment, wasteland, and pillar of eternity are all PC games.

all these dev., including Larian, went for crowdfunding to make old-school CRPG, which has been thought as unwelcome in multiplatform market.


Posted By: Rafoca Re: So... XBOX/PS4 versions? - 29/08/14 02:13 PM
Originally Posted by teardropmina
Originally Posted by Rafoca

I want D:OS so badly on Xbox, man. I love RPG's since Baldurs Gate era.


...then why don't you just get D:OS on PC?

the upcoming kickstarter Torment, wasteland, and pillar of eternity are all PC games.

all these dev., including Larian, went for crowdfunding to make old-school CRPG, which has been thought as unwelcome in multiplatform market.




Not much of a PC player despite having a almost high end one :P

Also, I want to play with my wife and I have only 1 pc. However, we got 2 xbox one :P
Posted By: teardropmina Re: So... XBOX/PS4 versions? - 29/08/14 02:45 PM
Originally Posted by Rafoca

Not much of a PC player despite having a almost high end one :P


so you were talking about Baldur's Gate Dark Alliance then?
Posted By: Rafoca Re: So... XBOX/PS4 versions? - 29/08/14 03:31 PM
Originally Posted by teardropmina
Originally Posted by Rafoca

Not much of a PC player despite having a almost high end one :P


so you were talking about Baldur's Gate Dark Alliance then?


No. The old baldurs gate, made by bioware. I played back then in coop. I played a lot of PC in the 90s and 80s, but not much in 2000 and forth smile
Posted By: Archaven Re: So... XBOX/PS4 versions? - 30/08/14 09:53 AM
Originally Posted by Rafoca
Originally Posted by Archaven
I seriously urge Larian do not release this game on consoles. So i can buy a consoles to play their exclusives so they cannot buy a PC?

Can i tell Sony please release The Last of Us for us PC gamers because i want to enjoy the game in 1440p 60fps.. do you think they give an f?

I usually don't mind if Larian made more money but i seriously pissed off these console fanboys calling PC gamers "beggars". Now who are the beggars?

Plus not only that. A game released on consoles will be consolized on the next Divinity sequel. It happens exactly same like the Witcher 3 now. Look at Sacred 3 what the game has turned onto.

I certainly hope Larian can make more money but i honestly hope they don't dumb down the next Divinity sequels.


Man, that was so immature. I wouldnt even dream I would get this kind of answer just because I asked if the game was coming to consoles.

Console/PC wars... oh my


Immature? You tell that to the console fanboys. Mate i played on console as well. You know how much hate console gamers towards PC gamers? If i can buy a console to play their exclusives why can't you buy a PC to play a PC exclusive game? If anything it is the fanboys that are immatured.

Alot of fanboys just come to PC exclusive games then beg for a console version. Not that they are really interested or gonna buy the game. Simply because they want to taunt PC gamers.

Also the reason i want this game to stay PC exclusives has it's reasons. Many PC games became pouplar then became "consolized". It was gimped both visually and on gameplay mechanics. 100 skill/spells game became 8. So when this game is popular it will be multi-platform. When you release these games on consoles, you will need to gimp the PC version simply because of equality across all platforms. These happened to games like The Witcher 3 and Dragon Age which was initially a PC game. Then it has became consolized. Look at the menus. Look at the limited 8 skills that PC gamers has to suffer because of consoles.

I'm not fanboy. As i've mentioned i would hope Larian would make more money. But i hope they wont dumb down the next Divinity Original Sins 2 because of consoles. Not only that.. are you eagerly getting the news announcement "Divinity Original Sins 2 will be EXCLUSIVELY on XB1/PS4 the next holiday season". Are you efking happy with that?

Most console fanboys won't like to play this game. I would on the other hand suggest Larian to do release this on mobile/tablet. They will make more money than consoles. Consoles are all about AAA games.

If Larian decide to release on consoles i respect their decision and i wished they will make lots of monies. I also wished they don't gimp and dumb down on the next Divinity game.

Cheers.
Posted By: Archaven Re: So... XBOX/PS4 versions? - 30/08/14 10:00 AM
Originally Posted by Rafoca
Originally Posted by teardropmina
Originally Posted by Rafoca

I want D:OS so badly on Xbox, man. I love RPG's since Baldurs Gate era.


...then why don't you just get D:OS on PC?

the upcoming kickstarter Torment, wasteland, and pillar of eternity are all PC games.

all these dev., including Larian, went for crowdfunding to make old-school CRPG, which has been thought as unwelcome in multiplatform market.




Not much of a PC player despite having a almost high end one :P

Also, I want to play with my wife and I have only 1 pc. However, we got 2 xbox one :P


This already proven that you are a fanboy. You mentioned you are not a PC player yourself then you have a high end PC? I'm just going to stop here.
Posted By: pts Re: So... XBOX/PS4 versions? - 30/08/14 12:08 PM
Originally Posted by Archaven
Originally Posted by Rafoca
[quote=teardropmina]
Not much of a PC player despite having a almost high end one :P
Also, I want to play with my wife and I have only 1 pc. However, we got 2 xbox one :P

This already proven that you are a fanboy. You mentioned you are not a PC player yourself then you have a high end PC? I'm just going to stop here.

Don't see how this makes him a fanboy. Many people have a decent to good PC on their desk but exclusively use it for work (and the web), and a console in the living room which they exclusively use for play.

Also, he said he'd love to play with his wife, so a single PC (no matter how good) wonldn't help, anyway.

Regarding complexity reduction, i don't think this HAS to happen just because a game is on consoles. I remember playing Final Fantasy 7 on the Playstation when i was at high school, and it had a pretty involved crafting and character building system iirc. Dark Souls 2 also wasn't simplified on/for consoles i think.

Also, i think "exclusives" are a bad idea, no matter on which system. Especially now, since both Xbox one and PS4 use PC-Hardware.
Posted By: eRe4s3r Re: So... XBOX/PS4 versions? - 31/08/14 12:46 AM
Both Dark Souls and Final Fantasy 7 were especially made FOR consoles... which is why they are a mess when played with KB/Mouse on pc.

In the end I don't care either way. Larian can make a KS for Xbox One and PS4 versions and if there is enough interest.. then why not. Us PC players already got the game we funded, after all. So whatever wink Exclusives suck. But when it comes down to it, I'd rather have PC exclusives than console ports... ^^
Posted By: Rafoca Re: So... XBOX/PS4 versions? - 01/09/14 12:29 PM
Originally Posted by pts
Originally Posted by Archaven
Originally Posted by Rafoca
[quote=teardropmina]
Not much of a PC player despite having a almost high end one :P
Also, I want to play with my wife and I have only 1 pc. However, we got 2 xbox one :P

This already proven that you are a fanboy. You mentioned you are not a PC player yourself then you have a high end PC? I'm just going to stop here.

Don't see how this makes him a fanboy. Many people have a decent to good PC on their desk but exclusively use it for work (and the web), and a console in the living room which they exclusively use for play.

Also, he said he'd love to play with his wife, so a single PC (no matter how good) wonldn't help, anyway.

Regarding complexity reduction, i don't think this HAS to happen just because a game is on consoles. I remember playing Final Fantasy 7 on the Playstation when i was at high school, and it had a pretty involved crafting and character building system iirc. Dark Souls 2 also wasn't simplified on/for consoles i think.

Also, i think "exclusives" are a bad idea, no matter on which system. Especially now, since both Xbox one and PS4 use PC-Hardware.


Didn't really read what that guy replied to me because I know how people can get sensitive when talking about games.

But thanks for understanding what I meant. You are absolutely right laugh
Posted By: dwelfusius Re: So... XBOX/PS4 versions? - 01/09/14 02:39 PM
Originally Posted by eRe4s3r
Both Dark Souls and Final Fantasy 7 were especially made FOR consoles... which is why they are a mess when played with KB/Mouse on pc.

In the end I don't care either way. Larian can make a KS for Xbox One and PS4 versions and if there is enough interest.. then why not. Us PC players already got the game we funded, after all. So whatever wink Exclusives suck. But when it comes down to it, I'd rather have PC exclusives than console ports... ^^


sorry but that is bullshit.
these games were not **** on pc because of dedication to the console version, but rather because of cashing in and lousy porting to pc.

Concerning D:OS to console..tbh I can't fathom why you would want to play a game like that on a console, but if larian is willing AND if it doesn't come before the linux version AND delaying of other future games I could care less..

Although I imagine inventory management will be dreadfull, combat and movement is perfectly feasable..I think some people (myself included) are maybe afraid that too much "stereotypical" console gamers would play and bash it for not understanding the complexity AND pacing of the game.Yes I know it's a cliché, and atm I don't really care smile I think a lot of console gamers are a different crowd than pc gamers.One is not necessarily better than the other, but different game types call for different platforms.

fighters = console bigtime althoug i started with them on pc, but deep rpg's -> PC all the way.


ALL IMHO ofcourse


But let's not forget, this is larian, IF they would ever decide to do a console version, after all misery and limitations of last time i think they would make it the best port ever..

Posted By: JSylvan Re: So... XBOX/PS4 versions? - 01/09/14 07:58 PM
Originally Posted by Archaven

Immature? You tell that to the console fanboys. Mate i played on console as well. You know how much hate console gamers towards PC gamers? ....


Have to admit that your first post did sound a little immature to me as well. But your follow-up sounded a bit more reasonable and even-tempered.

IMO, coming from a long history of gaming on both sides of the console/PC fence, there are just as many fanboys, whiners and standoffish attitudes on both sides. I really wish people would accept the fact that there are tons of pros and cons for both and it all boils down to personal preference about how you want to game. There's no 'right' or 'wrong' choice.

As for dumbing-down and consolization issues ... the next-gen consoles have seriously closed the gap to PCs in every way and this is becoming less and less of an issue as they mature. Skyrim on console ... for one ... is as in-depth, sophisticated and full of content as any game on any platform ... and it's not even a next-gen game on console. It's also one of the 30 best-selling video games of all-time, with a vast majority of its sales from console.

I, too, would like to see D:OS and future Divinity games on console. I have good friends that I know would enjoy it and would play it with me ... but they don't game on PC.
Posted By: Jito463 Re: So... XBOX/PS4 versions? - 01/09/14 11:20 PM
Originally Posted by JSylvan
Skyrim... is as in-depth, sophisticated


I can enjoy Skyrim for what it is, but in-depth? Sophisticated? Please. Every new TES game gets more and more removed from it's roots. Daggerfall was deeper than Morrowind (if not more repetitive, but that's a different argument). Morrowind was deeper than Oblivion. Oblivion was deeper than Skyrim. I'm almost afraid to see what TES6 looks like, to be honest.
Posted By: Rafoca Re: So... XBOX/PS4 versions? - 02/09/14 11:55 AM
Originally Posted by JSylvan
Originally Posted by Archaven

Immature? You tell that to the console fanboys. Mate i played on console as well. You know how much hate console gamers towards PC gamers? ....


Have to admit that your first post did sound a little immature to me as well. But your follow-up sounded a bit more reasonable and even-tempered.

IMO, coming from a long history of gaming on both sides of the console/PC fence, there are just as many fanboys, whiners and standoffish attitudes on both sides. I really wish people would accept the fact that there are tons of pros and cons for both and it all boils down to personal preference about how you want to game. There's no 'right' or 'wrong' choice.

As for dumbing-down and consolization issues ... the next-gen consoles have seriously closed the gap to PCs in every way and this is becoming less and less of an issue as they mature. Skyrim on console ... for one ... is as in-depth, sophisticated and full of content as any game on any platform ... and it's not even a next-gen game on console. It's also one of the 30 best-selling video games of all-time, with a vast majority of its sales from console.

I, too, would like to see D:OS and future Divinity games on console. I have good friends that I know would enjoy it and would play it with me ... but they don't game on PC.


Well said.

Diablo 3 and Sacred 2 were both excelent conversions to consoles too.
Posted By: Raith Re: So... XBOX/PS4 versions? - 04/09/14 07:36 PM
Originally Posted by Rafoca
Diablo 3 and Sacred 2 were both excelent conversions to consoles too.


Diablo 3 was, and still is, a terrible game that isn't 1/10th as good as Diablo 1 and 2 are. A high percentage of why it is so terrible is because of how obviously it was designed to be ported to consoles in the first place, the other reasons being crap art style, terrible story, terrible loot, always online DRM even when playing single player so that just like Starcraft 2 Blizzard can show that they believe their customers are criminals, and exceedingly simplified mechanics.

The console kids can fucking have it, I wish it was never on PC in the first place.
Posted By: Rafoca Re: So... XBOX/PS4 versions? - 05/09/14 05:35 PM
Originally Posted by Raith
Originally Posted by Rafoca
Diablo 3 and Sacred 2 were both excelent conversions to consoles too.


Diablo 3 was, and still is, a terrible game that isn't 1/10th as good as Diablo 1 and 2 are. A high percentage of why it is so terrible is because of how obviously it was designed to be ported to consoles in the first place, the other reasons being crap art style, terrible story, terrible loot, always online DRM even when playing single player so that just like Starcraft 2 Blizzard can show that they believe their customers are criminals, and exceedingly simplified mechanics.

The console kids can fucking have it, I wish it was never on PC in the first place.


I played both Diablo 1 and 2, and I think 3 is still the best. I only wish it had that gothic/darker vibe.

The reason I see it wasnt designed for consoles on first place is that there are still some skills you have to target to use it, which can lack precision when using the sticks. Using a mouse, however, makes it much more precise, like the meteor spell. The same happens on Sacred 2.
If Diablo were totally console focused, you bet it would be different.

Posted By: Rafoca Re: So... XBOX/PS4 versions? - 13/02/15 06:54 PM
No news? =/
Posted By: Raze Re: So... XBOX/PS4 versions? - 13/02/15 09:31 PM

Not since the last kickstarter update video, where work on controller support was mentioned.
Posted By: Rafoca Re: So... XBOX/PS4 versions? - 14/02/15 03:45 AM
Originally Posted by Raze

Not since the last kickstarter update video, where work on controller support was mentioned.


Great to know! I would love to Play it with a controller. Thanks!
Posted By: Felixg91 Re: So... XBOX/PS4 versions? - 18/02/15 02:12 AM
Raith said

"Diablo 3 was, and still is, a terrible game that isn't 1/10th as good as Diablo 1 and 2 are. A high percentage of why it is so terrible is because of how obviously it was designed to be ported to consoles in the first place, the other reasons being crap art style, terrible story, terrible loot, always online DRM even when playing single player so that just like Starcraft 2 Blizzard can show that they believe their customers are criminals, and exceedingly simplified mechanics.

The console kids can fucking have it, I wish it was never on PC in the first place."


and I agree, Diablo 3 and most especially Blizzard suck, they didnt always, but now they are vile scum of the earth who do think that their customers are stupid crooks. I used to be a huge fan, Battlenet and their crappy DRM ( listen please Larian about DRM I already hated not owning a copy of D:OS when I bought a box set and I had to download it, thats too close to Blizzard already). I will never buy another Blizzard product again, and will gladly bash anything and everything that is Blizzard. How Blizzard treats their customers and their atrocious DRM makes me support piracy, something I am very much against, I will pay double the price for a copy of the game to own it forever on a disk, DRM means you dont own it, they are cheating you. I still have my first copies of Baldurs Gate 1 and 2 and the expanision packs and IWD's and Fallouts 1 and 2 and tactics, because I own them, no DRM, no hassle, just fun gaming without corporate greed inspired DRM B***S***. If you make a good game everyone will buy it, if you make a lousy one more people will pirate it, you will never stop the dishonest but you can encourage and reward the honest. BTW anyone who wants a Diablo-esque game that isnt made by those craptastic bottom-feeding single-celled bastards at Blizzard- I recomend Torchlight 2, I bought it and D:OS at the same time and threw away all my Blizzard games at the same time. OK enough about Blizzard DRM and bad game companies that mistreat their longtime paying customers....

I dont care if a console version is made, but I do think that console gamers are not the same breed that is the core audience for this style of game. The OP in this case has a pretty good reason he wants to play with his wife, he probably would play it on the PC alone but then he gets to sleep on the couch.

I also would want to be absolutely crystal clear that the core audience would think anything done from here on out on D:OS or its relatives is for PC gamers first and foremost and isnt dumbed-down, shallowed-out and eviscerated to allow porting to another platform, a platform that is less interactive and less capable, and shallower as far as a gaming platform goes, because that isnt where your core audience plays or spends its money and likely wont be, I wont even own a console, button mashing FPS drivel is not why I buy a computer or a game to play on it. So basicly our gaming experience should not suffer so console players can play a watered down version. Us first then Console if it must be, secondly, afterwards and seperately, I suppose.
Posted By: cossayos Re: So... XBOX/PS4 versions? - 20/02/15 06:40 PM
Originally Posted by Jito463
Originally Posted by JSylvan
Skyrim... is as in-depth, sophisticated


I can enjoy Skyrim for what it is, but in-depth? Sophisticated? Please.


Exactly, no main plot to mention. You could actually race through it in four to eight hours, sidequests are fetch with markers so you don't even have to employ your brain in the process and you were practically forced into being a Jack of all trades by the game instead of specialising some skills.

Yes, I enjoyed it, but compared to previous TES games the fun was way shorter than before. I haven't touched it in years.

That said, I can hardly imagine how a game like D:OS could be ported to console limitations. Mincromanaging the game with the few options the controller gives you seems like a nightmare. Without a complete UI overhaul it would be the same lackluster experience as the lame console ports we're used to get.
Posted By: Rafoca Re: So... XBOX/PS4 versions? - 15/05/15 10:22 AM
Ha! It's coming! Thanks Larian!!!
http://www.eurogamer.net/articles/2015-05-15-divinity-original-sin-overhauled-for-ps4-and-xbox-one
Posted By: Stargazer Re: So... XBOX/PS4 versions? - 15/05/15 02:39 PM
Originally Posted by JSylvan
As for dumbing-down and consolization issues ... the next-gen consoles have seriously closed the gap to PCs in every way and this is becoming less and less of an issue as they mature...
This isn't new - almost every next-gen console has exceeded average PC specifications on release and then been outpaced as more powerful PC hardware arrives.

The real differentiator is the input device - mouse + keyboard for PCs compared to a console controller. Until a console ships with a mouse at least, there will always be a significant difference in the types of games suited for each platform.

In the case of D:OS (or the announced D:OS:EE), others here have highlighted the issue of inventory management. Doing stuff like crafting or modifying/enchanting items via controller isn't likely to be a quick or pleasant process. However the biggest difficulty I suspect will be interacting with gameworld objects. How exactly will D:OS:EE allow you to move a crate onto a vent, steal an item or combine items using a controller? Even selecting an item is going to be hard with the lack of precision inherent with console controllers (having a popup menu listing nearby objects would seem the best course).

Of course, the way most developers handle such situations is by avoiding them in the first place, at the cost of simplified gameplay. That's why there's never been a successful, complex RPG for a console (in the same way that there's never been a successful, complex RTS) and presumably why dedicated console fans are asking for a D:OS port.
Posted By: Joram Re: So... XBOX/PS4 versions? - 18/05/15 08:28 AM
For me it's simple like 1 + 1 = 2 :

* IF a RPG has real time combat I prefer to use a "controller" ...

* IF a RPG has Turn Based Combat I prefer to use mouse AND keyboard, especially Keyboard commands !! (I really don't like a mouse-repetitive-clic-activity anymore !)
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