Larian Studios
Posted By: green00knight Bug: Aurelis (Sp) Theft World Stuck - 08/02/14 11:42 PM
While in two play / multiplayer mode, the secondary character was sitting in the Barracks Commander's (Aurelius) chair, while the primary character was talking to him. During the NPC conversation, player 2 (myself) while sitting h=in his chair, stole the inkwell. This prompted a combat sequence that terminated itself and timmed out. The result was player 2 being stuck in the chair and unable to move / interact with the environment -- effectively rendering player 2 useless.
Posted By: lokitrixter Re: Bug: Aurelis (Sp) Theft World Stuck - 09/02/14 01:04 AM
Getting caught stealing while sitting causes the player to become stuck. To remedy this you need to pass a loading screen. I tested this with black cove and it worked. It caused a crash going to the homestead when dialogue was initiated.
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