[Question] Red "steal" marker on chests - 31/01/18 11:15 PM
Hey guys,
I'm creating a map for the GM mode of DOS2. Now, I'm curios if there's a way to change the players cursor to the red version if they are hovering over a chest/container.
Like the ones in the campaign to indicate that you would steal something or that you should not touch an object/chest/container/... if an NPC is nearby.
I hope, you can help me.
Thanks Dudrie :)
P.S.: If you find any mistakes, you can keep it. I'm not a native speaker :P
I'm creating a map for the GM mode of DOS2. Now, I'm curios if there's a way to change the players cursor to the red version if they are hovering over a chest/container.
Like the ones in the campaign to indicate that you would steal something or that you should not touch an object/chest/container/... if an NPC is nearby.
I hope, you can help me.
Thanks Dudrie :)
P.S.: If you find any mistakes, you can keep it. I'm not a native speaker :P