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Posted By: Rythok The importance of music in games - 02/03/04 04:22 AM
I was wondering what you all thought about music in games.

These days I cant play games that dont have good music. And sometimes good music makes me play games I normally wouldnt.

Please post your opinion about the importance of music in games (and try to stay on topic <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> )

Cheers,
Frank
Posted By: Cleglaw Re: The importance of music in games - 02/03/04 04:56 AM
Good music in a game is rare. I turn the music off in a lot of games because
1. I don't like it.
2. The game runs choppy and I have to turn it off to improve performance.
3. It gets on my nerves after awhile.
4. Rap or hip hop is not music and is grating.
5. Sometimes a game just feels better without it. The music in D2 is ok, but I usually play without it.

With some games like Minesweeper which I play often I put my own music on.

DD has nice music. Sacred has decent music which changes depending on the action.

Good music in a game should contribute to the atmosphere.

I like silence too.
Posted By: spick Re: The importance of music in games - 02/03/04 05:21 AM
I always swicth it off, i like to listen to the ambience, and sounds of battle, and speach.I turn it on occaisionally just to see if i'm missing anything, and very abbruptly swicth it off again. <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />
Posted By: DEATHATTHEDOOR Re: The importance of music in games - 02/03/04 05:23 AM
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4. Rap or hip hop is not music and is grating.

Quoting Jurak, "egg-sac-lee!"

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With some games like Minesweeper which I play often I put my own music on.

I play this halloween-themed minesweeper. Nice effects.

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Good music in a game should contribute to the atmosphere.

I listened to this BD preview track. A great track and I hope it is NOT the theme music: usually the best music is the game's theme. I even have 3 or 4 versions of Duke Nukem theme on some cd somewhere.

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I like silence too.

"Hello darkness my old friend..."
Actually I read on CNET news once that some artists have released "silent" tracks, which still cost 99 cents on Napster or apple's music p2p <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />.
Posted By: Winterfox Re: The importance of music in games - 02/03/04 08:03 AM
Good music certainly contributes to the atmosphere of the game, and the mood of the story, but it doesn't make or break the game for me.
Posted By: AlrikFassbauer Re: The importance of music in games - 02/03/04 11:10 AM
Good music in a game is rare. My all-time favourites are seemingly in Zanzarah. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
Posted By: kabuti Re: The importance of music in games - 02/03/04 01:01 PM
it is said that most japanese rpg's have great music in it.....i give example to the FF series...aniway if i don't like the music in the game i run mediaplayer through it...so music in games too me is nothing more then just a side issue.....
Posted By: Rythok Re: The importance of music in games - 02/03/04 02:15 PM
Well I guess I'm the only one who needs good music to play. I never play music in the background using media player cause it slows down my comp too much.

Also, by reading all your replies I believe that what you all need in a game is a feature similar to Warlords Battlecry 2. In that game you could easily make your own in-game playlist with any music you wanted, really nice <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Cheers,
Frank
Posted By: DEATHATTHEDOOR Re: The importance of music in games - 02/03/04 02:31 PM
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Well I guess I'm the only one who needs good music to play. I never play music in the background using media player cause it slows down my comp too much.

Also, by reading all your replies I believe that what you all need in a game is a feature similar to Warlords Battlecry 2. In that game you could easily make your own in-game playlist with any music you wanted, really nice <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Cheers,
Frank


Frank,
No, I love good music in games: it sets the athmosphere, but sometimes I just ignore the music because I am too drawn in the action.
The athmosphere sounds of Thief2 are very interesting and they can give you a feel of the room you're in.

Yes, I love when a game allows you to customize your music. GTA3 and VC pc had this feature, for example.
Wish space sims had it...

Cheers,
Baz
(from Montreal, Canada <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />)
Posted By: kabuti Re: The importance of music in games - 02/03/04 02:43 PM
my com doesn't go slower with media player in the bg........and i do need good music to play....but if the music in the game ain't good enough...i play my playlist.....btw i love good main music themes like the one from Zelda: A Link to the past..or Suteki da ne from FF X
Posted By: DEATHATTHEDOOR Re: The importance of music in games - 02/03/04 03:49 PM
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my com doesn't go slower with media player in the bg........and i do need good music to play....but if the music in the game ain't good enough...i play my playlist.....btw i love good main music themes like the one from Zelda: A Link to the past..or Suteki da ne from FF X

Try using Winamp instead of Media Player. Media Player is an awful program, imho. If you use Winamp 5 with the old skin, it uses only 13 mb of ram.
Posted By: kabuti Re: The importance of music in games - 02/03/04 03:57 PM
i do have winamp...but transferring my music files to winamp takes a li'll bit too much time if you ask me.......
Posted By: Cleglaw Re: The importance of music in games - 02/03/04 04:51 PM
I forgot to mention that I thought Imprunner had terrible music; I shut down the game and haven't tried it again.
Posted By: DEATHATTHEDOOR Re: The importance of music in games - 02/03/04 05:11 PM
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i do have winamp...but transferring my music files to winamp takes a li'll bit too much time if you ask me.......


Just drag and drop the files to the playlist!

Cleglaw: LOL! I think the music was made to be annoying. You know, just like the music in old games.
Although I loved the music in Imprunner.
Posted By: AlrikFassbauer Re: The importance of music in games - 02/03/04 05:22 PM
I like good music in games, too, but as I said before, I seldom find music that is really adding to the immersion - or it simply takes up too much resources.

So I often switch it iff.

I've heard of a few games allowing to use a music CD instead, orAge of Wonders (and its orecessors), which uses its own playlist where you can add MP3 files manually. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
Posted By: kabuti Re: The importance of music in games - 02/03/04 05:46 PM
your asking me 2 transfer 600 songs from mediaplayer 2 winamp.........according 2 the fact that i've been putting my music files everywhere and nowhere...it takes me a bit more time then it normally would...
Posted By: Womble Re: The importance of music in games - 02/03/04 06:06 PM
Music I have enjoyed in games:

DD-The best, has to be said.
D2-I played without this for a long time. I recently turned it back on and I love the act 2 and 3 music-very atmospheric.
AOW had some good tunes, they got a bit repetitive though.

I hope <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> and Sacred have good music. It adds a lot to the game if its good.
Silence isn't much of an option for me, I'm married. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: Jurak Re: The importance of music in games - 03/03/04 07:31 AM
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Music I have enjoyed in games:

DD-The best, has to be said.


I hope <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> and Sacred have good music. It adds a lot to the game if its good.
Silence isn't much of an option for me, I'm married. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


Har-de-Har-har! <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> still got a sense of humor tho,
funny one Womb......

diablo music wasn't too bad if i recall.....
but <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> rules the game "soundtrack" category in my book so far..
... and thats no bull! <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Posted By: Winterfox Re: The importance of music in games - 03/03/04 10:24 AM
Hmm. Here's some of the game soundtrack that tickle me the right way:

- The IWD soundtrack
- KotOR (I'd die and get reincarnated if that's what it takes to hear the music in this game for the first time again. And play the game for the first time again, of course)
- Planescape: Torment
Posted By: janggut Re: The importance of music in games - 03/03/04 11:39 AM
music does play a big role in making games more satisfying. well at least for me. some in-game music can be so boring that it can just kill your interest in the game or that u get annoyed easily.

not just quality of the music that can affect games. th number of tracks can do the same as well. for example, lionheart despite its bad (alright, worse) hack & slash part has good music but because it has only one track that keeps repeating itself over & over & over & over & over & over ...... there's only so much a man can handle.

also music can be very stereotypical. & that does piss me off. real badly. for example, any game that has strong asian elements or reference will have that typical (meaning *yawn*) flute music like how it has always been since david carradine's kung-fu series. ever heard of sitar? er-hu? gong? ghazal? sape?

drums. or percussion that just reverberates forcefully. that one is a killer. i love such music with that kind of impact. kirill, maybea track heavy on percussion (japanese) with scottish bagpipe floating above but not the one commanding the melody. just rhythm but let the percussion be the 'singer'.

i can hear drums banging in my head. <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />
Posted By: Mandrake Re: The importance of music in games - 03/03/04 11:48 AM
-KotOR's music was superb, and John Williams was rarely heard, so Kudos to Bioware

-The music in Syberia was excellent, very melancholy, but it suited the feel of the game down to the ground

-Final Fantasy 3/6 - Considering this game was on a 16 bit console, all I can do is shake my head in awe. Truly moving, truly fantastic. You cant explain this, you have to experience it.

- Beyond Good and Evil....I have the main musical tracks as Mp3's and listen to them regularly


The importance of music in games? It is basically the icing on the cake, the game itself needs to be good to be enjoyable, but a great soundtrack lifts it above and beyond. When you walk around in real life with a game theme stuck in your head, the creators have hit a chord.

With a great theme, it is as much a part of the game as the graphics, plot, and gameplay! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

<img src="/ubbthreads/images/graemlins/kitty.gif" alt="" />

Kitty is happy! :P
Posted By: kabuti Re: The importance of music in games - 03/03/04 12:04 PM
yeah FF had good music in it....never minded it for an instance...
Posted By: HandEFood Re: The importance of music in games - 05/03/04 03:44 AM
Favourite games with music:
[*]Bandits: Phoenix Rising - It's just so catchy and energetic!
[*]MechWarrior 2 - I used to listen to that on the way to school.
[*]Descent ][ - Ditto.
[*]Project Nomads - Very tribal. Fits the mood perfectly.
[*]Divine Divinity - But of course! Beautiful sounds which don't get in the way.

The music needs to be atmosphere, but without interrupting the game. I remember in Space Colony, I though some of the music was actually warning sounds and started getting concerned as to what was happening. The game should tak precidence, with the music enhancing it. It should just be a game with some music. I've got WinAMP for that.
Posted By: Gia Re: The importance of music in games - 05/03/04 04:02 AM
Good background music does add to the game's atmosphere. But, if a game is really good, I play it anyway and just ignore the music.

DD has an outstanding soundtrack.. In fact, I got a couple of people I know, into DD because of its music. All I did was send them a couple of the tracks from the game, and they ended up trying out DD. And of course, they ended up loving the game as a whole! [insert gollum's psychotic laughter here..]. They originally didn't want to play the game because some idiots told them the game is not good. Ha! Showed them! <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" />
Posted By: kabuti Re: The importance of music in games - 05/03/04 10:13 AM
games where i liked the music:

FF 8 and 10 ( good main theme )
Zelda
Lunar Legend
Posted By: Mandrake Re: The importance of music in games - 05/03/04 12:26 PM
Your avi looks like its stoned and bopping to music <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />

<img src="/ubbthreads/images/graemlins/kitty.gif" alt="" />
Posted By: kabuti Re: The importance of music in games - 05/03/04 04:23 PM
lol.. <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />....quite indeed..
Posted By: DEATHATTHEDOOR Re: The importance of music in games - 05/03/04 04:51 PM
Listening to "Smoking in the Boy's Room" By Motley Crue.
Looks like kabuti's avatar is listening to that too <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />.
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