Larian Studios

charms

Posted By: xonomaii

charms - 18/05/04 09:01 PM

hullo everyone

is there perhaps a post somewhere about charms & their properties?

i want to start using my charms... but dont know what they r... just gives the name of it
Posted By: Sherri

Re: charms - 18/05/04 09:19 PM

Click on the search button and enter charms and then select to only search this forum. There have been some REALLY good posts that give info on this already posted and I cant remember the exact info.
Posted By: fable

Re: charms - 18/05/04 09:19 PM

Have you used "search"? Good for instant gratification. That said, here's a list, compiled by Grim:


YIT-ICERI = +100 Magicpoints

SER-KOOR = +2 Strength (also increased +2 Spirit Resist / +30 Magic Points)

SER-YDRA = +2 Strength

SER-ZAND = +2 Survival (also increased +1 Int/luck/accuracy/ and Earth/ Air/Fire/Water resists)

SER-USTR = +2 Evasion

URU-OOK = +1 Regen

URU-YDRA = +1 Strength (also incresed +1 min and max damage)

URU-JOPH = +1 Agility (also increased +1 Accuracy and +1 min and max dmg)

URU-ISOS = None of the listed stats changed

NOTE: The changes in parenthesis will vary depending on your level and skill)

Thank him.
Posted By: wordsmyth

Re: charms - 18/05/04 09:28 PM

Have a look here:

http://www.locusinn.com/index.php?hsaction=10062&infoID=141&pageID=414
Posted By: xonomaii

Re: charms - 18/05/04 09:47 PM

thank you soooo much everyone....

btw.. i wasnt aware of a search feature..... i'll go look for it now...

but thanks all the same i'm off to go charm my weapons
Posted By: kls70

Re: charms - 19/05/04 01:50 AM

wait hold on. Thats website is for the first game. Some of those things are changed for beyond divinty. so you have to look at something else for a complete stats on charms.
Posted By: Eduardo_X

Re: charms - 19/05/04 02:53 AM

Quote:

thank you soooo much everyone....

btw.. i wasnt aware of a search feature..... i'll go look for it now...

but thanks all the same i'm off to go charm my weapons




Don't forget, you can use the search feature to find the search feature!
Posted By: wordsmyth

Re: charms - 19/05/04 04:07 AM

Some things have changed, yes, but to get an indication of which does what, that's a good chart.
Posted By: velthuijsen

Re: charms - 19/05/04 04:43 AM

ISOs = improves durability of item.
Posted By: kiya

Re: charms - 19/05/04 06:16 AM

order of value power for charms:

Uru (green, weak)
Ser (blue, better)
Min (red, medium)
Pag (silver, large)
Yit ( gold, the best)


Effects:

Umn => vitality (20, 40, 60, 80, 100)
Iceri => mana (20, 40, 60, 80, 100)
Joph => agility (1, 2 , 3, 4, 5)
Koor => intelligence (1, 2 , 3, 4, 5)
Vorr => constitution (1, 2 , 3, 4, 5)
Isos => Durability (of item/weapon)(5, 10, 15, 20, 25)
Zand => Survival (1, 2 , 3, 4, 5)
Ook => regeneration (1, 2 , 3, 4, 5)
Ydra => strength (1, 2 , 3, 4, 5)
Ustr => evasion (1, 2 , 3, 4, 5)



First syllable gives the power, 2nd syllable the stats it will change.

So, a Uru-Zand gives 1 in survival as an example

Posted By: Sauron

Re: charms - 19/05/04 07:35 AM

YIT-ICERI = +100 Magicpoints

SER-KOOR = +2 Intelligence (also increased +2 Spirit Resist / +30 Magic Points)

SER-YDRA = +2 Strength

SER-ZAND = +2 Survival (also increased +1 Int/luck/accuracy/ and Earth/ Air/Fire/Water resists)

SER-USTR = +2 Evasion

URU-OOK = +1 Regen

URU-YDRA = +1 Strength (also incresed +1 min and max damage)

URU-JOPH = +1 Agility (also increased +1 Accuracy and +1 min and max dmg)

URU-ISOS = None of the listed stats changed

NOTE: The changes in parenthesis will vary depending on your level and skill)

-Ser koor is intelligence not strength
Posted By: velthuijsen

Re: charms - 19/05/04 07:42 AM

AFAIK The changes in the () behind some of the charms you put down are the result of the increase in the ability that that specific charm increases.
Posted By: Grim

Re: charms - 19/05/04 07:49 AM

Aye, Koor is Int, not str. Sorry for the typo. That's what I get for watching the Forum with one eye, my game with another eye, and the TV with another eye
Posted By: wordsmyth

Re: charms - 19/05/04 07:41 PM

Tough life being a mutant eh, Grim?
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