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Posted By: bundy "recuperation time" on armor? - 11/11/03 08:58 AM
Ok first of all, "recuperation time" on weapons is obviously a measure of the weapon's attack speed. On armor, I assume it's similar to the Diablo 2 "hit recovery", in which case, why does it always have a value of 5? And does it stack if you have it on multiple armor pieces? And why did they use the same name for 2 completely different things, it's very confusing <img src="/ubbthreads/images/graemlins/confused.gif" alt="" />
Posted By: HandEFood Re: "recuperation time" on armor? - 11/11/03 10:53 PM
Actually, I think it's a bug. Do you have a screen shot of it? You can press SHIFT+F11 for a screenshot and it's saved in \Divine Divinity\run\capture\.
Posted By: bundy Re: "recuperation time" on armor? - 12/11/03 12:29 AM
You have got to be kidding me, are you saying you've never seen "recuperation time" on armor? I have it on most of the armor pieces that I'm wearing, it's very common. Anyway, here's a link to a page with a screenshot (I can't link the picture directly).
By the way, shift+f11 didn't work, I had to use the print screen key.
Posted By: HandEFood Re: "recuperation time" on armor? - 12/11/03 01:17 AM
Never in my life, except on screenies that others have shown me of bugged armour. Raze knows more about these things.

Screenshot must be CTRL+F11 or ALT+F11. I can never remember which. It has F11 in it though. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
Posted By: Raze Re: "recuperation time" on armor? - 12/11/03 01:42 AM
I found an amulet at the bottom of the catacombs with a 'Recuperation Time 5' attribute, but do not recall seeing this on any other armour, except that morphed by swapping inventory files without the items.000 file (there are a couple screenshots in the Lost Items topic).
Since it doesn't appear to cause a problem, I wouldn't worry about it.

The screenshot function is ctrl-F11, though it does not work during cut scenes or conversations.
Posted By: bundy Re: "recuperation time" on armor? - 12/11/03 02:53 AM
Well aren't I special, I find it on armor all the time. It never even occured to me that it could be a bug. Weird...
Posted By: HandEFood Re: "recuperation time" on armor? - 12/11/03 04:11 AM
I'd say that your save game might be corrupt, but that wouldn't explain it appearing on randomly dropped items. To be honest, I think you have a faulty install. I doubt it's affecting the gameplay at all, so I wouldn't worry about it. Just ignore the Recuperation Time for armour.

Enjoy!
Posted By: oBosch Re: "recuperation time" on armor? - 12/11/03 01:05 PM
Bundy I got the same thing and I found it in version 1.33 and 1.34, I have always wonder what was that all about, but never find out.
<img src="/ubbthreads/images/graemlins/alien.gif" alt="" />
Posted By: Elise Re: "recuperation time" on armor? - 12/11/03 01:48 PM
This is a bug that appears if you enchant any piece of armor I have this with my gloves, skull kap, leggins,....






Elise <img src="/ubbthreads/images/graemlins/kissyou.gif" alt="" /> [color:"yellow"] [/color]
Posted By: oBosch Re: "recuperation time" on armor? - 12/11/03 01:55 PM
AHHHHH
thanks Elise
Posted By: Raze Re: "recuperation time" on armor? - 12/11/03 08:00 PM
That makes sense. I only used one charm (gold strength, dropped by the dragon rider Zandalor killed) and that was in the amulet (to equip the bastardsword from the knight by the castle a couple levels earlier than otherwise).
Posted By: HandEFood Re: "recuperation time" on armor? - 12/11/03 09:52 PM
I went on a charming spree once I reached the Wastelands and still didn't get Recuperation Time on my armour. I'm starting to feel left out! <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" /> <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />
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