wheres the best place to sell your stuff. im lucky if im getting 10% of the value of equipment
The sell value doesn't depend on your level or merchant's opinion of you (it should be the same for any merchant, as far as I have seen) so sell to whoever has the gold.
even magical and rare equipment
It's pretty much the same across the board.
Yup.
I expected merchants that "like" you give better pricing, but that only affect prices for buying. Selling is the same for everyone, everywhere.
Still, after the start I doubt you'll run out of money.
I found that money does get tight right after you get the Battle Tower - it costs a lot of money to outfit all your runners, and then you'll need to buy new gear for yourself as well, which is also expensive.
Yes, that can eat a lot of cash pretty quick. Although, if you have enough to fully upgrade your gem runner, with a little grinding you can rack up some cash. A stack of 50 diamonds net 9000.
Yes, that can eat a lot of cash pretty quick. Although, if you have enough to fully upgrade your gem runner, with a little grinding you can rack up some cash. A stack of 50 diamonds net 9000.
this. Easy way to get all the cash you will ever need
also before you sell an enchanted item, unenchant it. its the best way to get good enchantments. Example: Tonight I found an axe with a +100 magic damage on it. now that is one worth using a malachite for
Yes, that can eat a lot of cash pretty quick. Although, if you have enough to fully upgrade your gem runner, with a little grinding you can rack up some cash. A stack of 50 diamonds net 9000.
this. Easy way to get all the cash you will ever need
also before you sell an enchanted item, unenchant it. its the best way to get good enchantments. Example: Tonight I found an axe with a +100 magic damage on it. now that is one worth using a malachite for
ONLY disenchant an item if you don't have that enchantment in your list already. Disenchanting reduces the value of the item.
ONLY disenchant an item if you don't have that enchantment in your list already. Disenchanting reduces the value of the item.
On the whole I couldn't be bothered to figure out the details so I just disenchanted everything before I sold them - then again I was never short of cash, and I really didn't want to spend hours micro-managing my inventory.
But that gives an interesting question - you can farm Tom, Dick and Harry for reagents and sell them for cash if you're broke. I wander if it would be better to use the reagents to create enchants, then sell the enchanted items? E.g. would an item with level 9 (non malachite gem) enchants increase in value more than the cost of the reagents it took to make the enchant? Especially if you have your enchant platform fully upgraded?
Honestly it's a lot faster to teleport in and out to farm for dia.
ONLY disenchant an item if you don't have that enchantment in your list already. Disenchanting reduces the value of the item.
On the whole I couldn't be bothered to figure out the details so I just disenchanted everything before I sold them - then again I was never short of cash, and I really didn't want to spend hours micro-managing my inventory.
But that gives an interesting question - you can farm Tom, Dick and Harry for reagents and sell them for cash if you're broke. I wander if it would be better to use the reagents to create enchants, then sell the enchanted items? E.g. would an item with level 9 (non malachite gem) enchants increase in value more than the cost of the reagents it took to make the enchant? Especially if you have your enchant platform fully upgraded?
It probably would, but it would raise the question of whether it is worth the extra effort and time vs. the extra gain.
I'm almost certain disenchanting weapons has no effect on value... So disenchant 'till your hearts content
I'm almost certain disenchanting weapons has no effect on value... So disenchant 'till your hearts content
this would be correct
It does make a dif.
Two hand Sword w/lvl 8 and lvl 7 enchants net 1232
w/lvl 1 and 1 enchants net 862
w/no enchants net 802
So it all depends if you feel its worth the time
I tested it out, and it does lower selling prices.
-430 gold for lvl 10 and 5 enchantment on a belt in my test.
Edit; 30 sec too slow
.
so is it worth enchanting the crap out of all weapons before selling.
Before you get possession of the tower, I wouldn't worry about it due to a limited resource of materials. Unless you are strapped for cash and/or have an abundant amount of materials.
Well, from SENIOR CINCO and my numbers I guess around 30 GP per level of enchantment (although with level 15 total it was 28.3 :S, someone know the exact way this is deducted?).
Check if the ingredients you're about to use are that valuable, and you got the answer if it's worth it.
I ran the numbers on a lvl 25 ax that w/ no enchants net for 1010, and used life leach lvl 1,5, and 9. (it was handy)
lvl 1 net 1040 inc +30 - mat worth 48 dif -18
lvl 5 net 1150 inc +140 - mat worth 124 dif +16
lvl 9 net 1270 inc +260 - mat worth 186 dif +74
conclusion: I can't see it worth the effort at anytime, before or after the tower.
One thing I found useful for some needed cash early in my last playthrough, was to sell potions. Namely lvl 1 dex pots. I found the basic ingre for it to be very common throughout the valley. As I didn't need those pots, and just the ingre sold for only 1 gld. I purchased the formula for around 300 IIRC, and made a up a stack of pots that sold for 1300 gld. (26 ea) You can make more gld per ingre if you use lvl 1 formulas than, lets say lvl 2, which uses 2 ingres and sells for 46 gld.
This can be used for some easy cash early in the game or any time prior to the tower.
Yes
,
I do it this way and also bought a Bracelet that give me + 1 to Master Herbalist (skill req L 15), so after level 15 it was a nice extra coin in the pocket.
But I needed it because I started to collect as many "formula's and equipment with a Skill on" as possible (the one I was interested in of course, not all
)
In Broken Valley I found mostly Fatfern (dexterity potion) & Whisperwood (resistance potion).
Nice idea. Sadly, Merchant Lamotte (sp?) no longer sells it
.
Nice idea. Sadly, Merchant Lamotte (sp?) no longer sells it
.
Lamontte is who I got the L1 Dex formula from, after 3rd reload at lvl 5.
I ran the numbers on a lvl 25 ax that w/ no enchants net for 1010, and used life leach lvl 1,5, and 9.
...
conclusion: I can't see it worth the effort at anytime, before or after the tower.
Wow - I can't believe you actually did that
Good to know, but I agree, it's definitely not worth the effort as a way of making money.
Yes
,
I do it this way and also bought a Bracelet that give me + 1 to Master Herbalist (skill req L 15), so after level 15 it was a nice extra coin in the pocket.
But I needed it because I started to collect as many "formula's and equipment with a Skill on" as possible (the one I was interested in of course, not all
)
In Broken Valley I found mostly Fatfern (dexterity potion) & Whisperwood (resistance potion).
Hi Joram,
Are you saying you used Mstr Herb on lower lvl pots? If so, does it reduce the number of ingreds of a lvl 2, down to one? That would mean you could get 46 gold per ingre used, instead of 26. I'm now wondering about other pots, to maximize gold per ingre.
EDIT: I'm speaking of pretower Broken Valley of course, as farming diamonds can deplete the game of gold at any point after the tower.
Hi Senoir Sinco,
yes, at level 2 with 1 point into Master Herbalist you need less ingredients. I'm making a list now of all kind of potions on all levels, but so far it isn't complete
But I can say this, putting 1 point in Master Herbalist(MH) (or wearing that Bracelet I bought by Dr Needleman )
Level 1 potions: nothing changed,
except for a Rejuv. potion :
without a point in MH you need 1 ginseng + 1 earth root
WITH 1 p in MH : only 1 earth root
At level 2 potion ALL changed like this:
Healing, Revit., Str, Dex, Int & Full Resist : just 1 herb. Rej : 1 of each (1 ginseng, 1 earth root)
At level 3 potions (and the same at level 4 and level 5 potions!)
all herbs you first needed 2 of each, now just 1 of each. First 3, now 2 or first 4, now 3 .. so always 1 herb lesser.
If you put 2 points in MH at lower levels (Limited, Minor, Lesser & Moderate), nothing changed. But at higher levels ...
Thanks for the reply Joram,
That's interesting to know. I haven't given much thought to potions before, because I rarely used them, until the latter parts of the game. From using my gimped char build, I have found an interest in them from early on, and it got me to thinking about the gold. I have always been careful with my spending before the tower, in order to have the 42K to fully upgrade my runners from the start. This last time I had 50K, and that was mainly because I didn't use any weapons, and very little armor. I will keep this in mind for future playthrougs.
It's documented pretty well in Lancet's walkthrough.
Question is, is Master Herbalist + Battle Tower update worth it?
Hi Senoir Sinco,
yes, at level 2 with 1 point into Master Herbalist you need less ingredients. I'm making a list now of all kind of potions on all levels, but so far it isn't complete
But I can say this, putting 1 point in Master Herbalist(MH) (or wearing that Bracelet I bought by Dr Needleman )
Level 1 potions: nothing changed,
except for a Rejuv. potion :
without a point in MH you need 1 ginseng + 1 earth root
WITH 1 p in MH : only 1 earth root
Really? Then the description must be wrong.
The description for Master Herbalist says that it reduces ingredients by 15/30/45/60/80 percent, buy your description sounds like it reduces ingredients required by 1/2/3/4/5, which is VERY different.
Really, don't bother spending money on gear for yourself. You will win better gear than you can buy, including jewelry and weapons. Once you have the Battle Tower, money really isn't an issue. Just send your runner out for diamonds as often as you can and you can easily sell them for all the money available from all merchants in Orobas Fjords. It's so much more fun to win something than to buy it!
I found that oftentimes, dis-enchanting an item bought down the sell price.
Really, don't bother spending money on gear for yourself. You will win better gear than you can buy, including jewelry and weapons. Once you have the Battle Tower, money really isn't an issue. Just send your runner out for diamonds as often as you can and you can easily sell them for all the money available from all merchants in Orobas Fjords. It's so much more fun to win something than to buy it!
I completely disagree. You need to BUY equipment to complete sets. Some merchs sell some very powerful weapons and jewelry that is better than anything you could find, pending the area/stage of the game you are at.
I found that oftentimes, dis-enchanting an item bought down the sell price.
Actually there was a rather deep discussion about all of this on page1 you are posting on page2.
It's documented pretty well in Lancet's walkthrough.
Question is, is Master Herbalist + Battle Tower update worth it?
Good question
I go to investigate that in my current playround
.
I haven't had a close look at Lancet's walkthrough, just because I wish to first play to the end without any walkthrough . It's fun to discover things on my own ... it gives more satifaction and self-confidence
Really, don't bother spending money on gear for yourself. You will win better gear than you can buy, including jewelry and weapons. Once you have the Battle Tower, money really isn't an issue. Just send your runner out for diamonds as often as you can and you can easily sell them for all the money available from all merchants in Orobas Fjords. It's so much more fun to win something than to buy it!
I don't agree with this, I often find some really good stuff from merchants. It's actually a good thing that they sell things worth using. If I can find it on my own, great, but often I can't. Also, they sell set and unique items which are the best items in the game.
I don't know the specifics of how Master Herbalist works, but I do know one thing: At level 5, it reduces all level 10 potions to 1 ingredient, except for Rejuvenation (which costs 2).
All potions cost 1x Fanny Blossom except Revitalizing (1x Earth Root) and Rejuvenation (1x Earth Root and 1x Ginseng).
So it's much more than -1 ingredient per level, since most potions show a savings of 6 ingredients, and Rejuvenation 10 saves a total of 10 herbs.
This makes sense with the math, too. Level 10 potions cost 7 herbs total (12 for Rejuve). 7 * 0.2 (80% discount) is 1.4, which rounds down to 1. For Rejuvenation, 12 * 0.2 is 2.4, which rounds down to 2. It's rare that a game rounds up for a positive effect (often it seems games round up for negative and down for positive, regardless of the decimal number), but it seems to be the case.
All of these tests were done without any upgrades to the Alchemy garden. Tests for other levels of Master Herbalist display the expected results. Level 4, a 60% savings, results in 2.8 for 7 ingredient potions, and 4.8 for 12-ingredient ones, which result in requiring 2 and 4 total ingredients, respectively.
Well, with my updated (lvl 2) garden and an Amulet of Herbalism +2 I have like 3 potions only that take 2 ingredients (2x1). So it hardly seems worth it (of course first game I didn't know and maxed it. And lost the FoV point :(, not to mention all garden updates were pretty useless).
Why are the garden updates useless ?
But suppose the updates are usless
:
it's just fun to solve 2 Quests for your Alchemist in BT, isn't it?
Just for
the Quests I wish to do the updates, not for the updates itself
The garden updates aren't useless, they reduce the cost of potions by 1 ingredient each (for a total -2 to ingredient costs). Master Herbalist is just more powerful for higher-level potions, at least beyond level 1.
True, but maxed out Herbalism it's already all pretty much 1 without updating. So it's a bit of a waste maxing it if you finish both quests (and why shouldn't you?). Especially seeing to max it requires a level that probably exceeds regular Battle Tower Acquiring.
With lvl 2 garden and the +2 amulet there are only 2 or 3 potions that require 2 different ingredients. And they aren't the most powerful potion variations, just the avarage ones.