Forcing a pre-EE mod to load in the EE Editor - 23/03/16 07:55 PM
This guy awhile back figured out how to get the game to recognize old version mods and it's the same method I tried before. This was before the EE editor. When I did that it caused the game just to load a blank screen.
http://larian.com/forums/ubbthreads...mp;Words=meta&Search=true#Post578307
So I tried it again since Abraxas brought it up ,with a few of my own tweaks and....
Well it freaking works
It threw some errors, probably serious ones. Some of the root templates are gone/renamed. Some of the errors were about script syntax.
But it loads, I could talk in dialog, combat worked.
I'm still not sure if it's worth the effort of trying to track down and make sure all the errors are cleared, or to simply remake it. But I'm shocked it was so easy.
Here is what I added to the meta.lsx file:
Add this one under datapacks:
Add this line under moduleinfo after the "Tags" line:
And on the final line change the Value= of the version number to 268435456.
See the Spoiler for how the whole thing should look, obviously fill in your own mod info as required.
http://larian.com/forums/ubbthreads...
So I tried it again since Abraxas brought it up ,with a few of my own tweaks and....
Well it freaking works
It threw some errors, probably serious ones. Some of the root templates are gone/renamed. Some of the errors were about script syntax.
But it loads, I could talk in dialog, combat worked.
I'm still not sure if it's worth the effort of trying to track down and make sure all the errors are cleared, or to simply remake it. But I'm shocked it was so easy.
Here is what I added to the meta.lsx file:
Add this one under datapacks:
Code
<node id="DataPack"> <attribute id="Folder" value="Shared" type="30" /> <attribute id="MD5" value="" type="23" /> <attribute id="Name" value="Shared" type="22" /> <attribute id="UUID" value="2bd9bdbe-22ae-4aa2-9c93-205880fc6564" type="22" /> <attribute id="Version" value="268435456" type="4" /> </node>
Add this line under moduleinfo after the "Tags" line:
Code
<attribute id="Type" value="EE" type="22" />
And on the final line change the Value= of the version number to 268435456.
See the Spoiler for how the whole thing should look, obviously fill in your own mod info as required.