Open Ended? and a request/plea to Larian. - 06/09/15 04:21 AM
Hello, I am unsure if anyone at Larian actually reads these forums.. but I figured it would not hurt to come and toss this on.
If at all possible could you make the game not end once the main quest is completed? and have some sort of re-spawn feature for those who want it?
The tool kit, oh wow.. I was so terrified of the one for D:OS. I could not make heads or tails of it. Pretty please make D:OS II's kit easier and friendlier for people. I would love to make adventures in the game.
ReSpawning, I know this is something people often have angst against, but if it was an option would add some danger and length to the game.
Level Scale- Make it so encounters can scale with the player levels rather then static levels. This way adventures made by others could be enjoyed by any level. And the base game could also benefit from Level Scaling in ways. If it also had respawns or random encounters.
Just my view on things and I don't expect everyone to agree, just please keep torches caped. No need for flames.
If at all possible could you make the game not end once the main quest is completed? and have some sort of re-spawn feature for those who want it?
The tool kit, oh wow.. I was so terrified of the one for D:OS. I could not make heads or tails of it. Pretty please make D:OS II's kit easier and friendlier for people. I would love to make adventures in the game.
ReSpawning, I know this is something people often have angst against, but if it was an option would add some danger and length to the game.
Level Scale- Make it so encounters can scale with the player levels rather then static levels. This way adventures made by others could be enjoyed by any level. And the base game could also benefit from Level Scaling in ways. If it also had respawns or random encounters.
Just my view on things and I don't expect everyone to agree, just please keep torches caped. No need for flames.