NPCs fighting to the death! - 05/10/16 11:07 PM
One thing I hope to see changed, is that when I last tried to steal from somebody, I stole 2 gold from some random dude (I think it was Laslor), and he caught me. So, I tried to tell him, I had witnesses. Not buying my 17 wits and +1 persuasion, eh? Well, okay, I'll just be off to ja-
He puts up his fists and starts kung-fu fighting me.
There are four of us. Two of us are in full scale mail. One of us just massacred a heavily armed guard and his trained attack dog (Kraus and Gracie) right in front of him without so much as an expenditure of effort. I got him down to 9 HP before he had so much as dented my armor, then tried to weather the storm until he inevitably conceded.
But he didn't.
It was a one-sided exchange of blows with a clear outcome, and even though I was willing to do my time instead of submitting to street justice, he turned to murder in the streets over two gold. Literally the value of two seashells I had picked up off of the ground. I had no option to parley. There was no choice for me to give back what I had stolen. Heck, I would have even thrown in a little extra as an apology. I couldn't even yield to him, as silly as it sounds. So, I killed him. And it made me feel bad.
In summary: NPCs will battle to the death over two gold, with no options to concede, negotiate or pay restitution. I would like for this to not be the case.
He puts up his fists and starts kung-fu fighting me.
There are four of us. Two of us are in full scale mail. One of us just massacred a heavily armed guard and his trained attack dog (Kraus and Gracie) right in front of him without so much as an expenditure of effort. I got him down to 9 HP before he had so much as dented my armor, then tried to weather the storm until he inevitably conceded.
But he didn't.
It was a one-sided exchange of blows with a clear outcome, and even though I was willing to do my time instead of submitting to street justice, he turned to murder in the streets over two gold. Literally the value of two seashells I had picked up off of the ground. I had no option to parley. There was no choice for me to give back what I had stolen. Heck, I would have even thrown in a little extra as an apology. I couldn't even yield to him, as silly as it sounds. So, I killed him. And it made me feel bad.
In summary: NPCs will battle to the death over two gold, with no options to concede, negotiate or pay restitution. I would like for this to not be the case.