Larian Studios
Posted By: DreamState Custom Icons - 08/03/18 12:12 AM
Hi,
i've followed the tutorial about adding new icons (here : https://docs.larian.game/Adding_New_Icons) step by step. I've managed to create an Atlas, but i can't used it.
The part i get that confuse me is :
Quote
Select a name for your texture file, and select an ideal location inside your mod's Assets folder (i.e. "Data/Public/MyModName_GUID/Assets/Textures").

Since my Mod have a long name like OL_Ability_1417d582-58b4-4e32-b29a-b70f841e8971, should i name it OL_Ability_1417d582-58b4-4e32-b29a-b70f841e8971_GUID ?
Another confusing part is the :
Quote
Select the package you created previously, then click Save.

I can't see anything who can by a package that i've created in the editor.

If someone can help me, it would be so cool !
Posted By: LaughingLeader Re: Custom Icons - 08/03/18 01:56 AM
Originally Posted by DreamState
Since my Mod have a long name like OL_Ability_1417d582-58b4-4e32-b29a-b70f841e8971, should i name it OL_Ability_1417d582-58b4-4e32-b29a-b70f841e8971_GUID ?

You can name your texture file whatever you want, like OLAbility_Icons, OLA_Icons, and so on.


Originally Posted by DreamState
Another confusing part is the :
Quote
Select the package you created previously, then click Save.

I can't see anything who can by a package that i've created in the editor.

Step 3 in this section: Preparing_Your_Icon_Images mentions creating a resource package in the resource manager (with an included help image).

After you make a package, you should see it in the "Package:" dropdown in the "Create new texture atlas" window. When the texture atlas is created, it places a new texture resource into the package you select.

Make sure you create a package first before trying to make a new atlas.
Posted By: Larian_JB Re: Custom Icons - 08/03/18 08:03 AM
Hi DreamState,

Your mod name in this case is OL_Ability and the GUID part is 1417d582-58b4-4e32-b29a-b70f841e8971. Meaning the full folder name will be OL_Ability_1417d582-58b4-4e32-b29a-b70f841e8971.

And I see LaugingLeader already answered your second question smile.
Posted By: DreamState Re: Custom Icons - 08/03/18 09:57 AM
Thank you very much smile
I'll try as you said !
Posted By: DreamState Re: Custom Icons - 08/03/18 10:59 AM
Ok, i have create a package, and everything seems alright. But my skills don't use my icons. I use the exact name use in the Atlas (with copy to keyboard) but i simply doesn't work.
The texture pack feature the Atlas, the Atlas have all my icons with names. But i can't use them.
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