Well, you could fly dragons ( with jet-packs! ) in Divinity: Dragon Commander.
You could
be a dragon in Ego Draconis (well, hence the name, I suppose), complete with non-functional jet-pack-themed armour.
But that was a different game genre; flying creature representations seem to be problematic outside of real-time games.
I dunno, they seem to be quite problematic in real-time games too.