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#238469 26/05/04 02:57 PM
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Here's the deal:

I am running the latest patch, 1.44; I have the latest video drivers for my 128 Radeon 8500; I run Windows ME; I have a Pentium 1 ghz, which, while not ideal, is above the minimum requirements. I've been running it in 1024x768, which, when it's running is fine. Loading times are pretty slow, but if I try to play it in 800x600, the characters zip across the screen so fast that I can't keep up.

The problem:

Whenever I play my latest saved-game and I attempt to save, go the battlefield, or pretty much anything involving the little bar at the bottom of hte screen, the whole game crashes, forcing me to windows or my computer to reboot. In the past, reverting to an earlier saved game has fixed this problem, but now any saved game that I use that has to do with the barracks in act 1 has this problem. Switching resolutions also doesn't fix the problem.

Any ideas?

Casaubon22

Casaubon22 #238470 26/05/04 11:46 PM
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first off. have you re-patched to 1.45?

bladecaster #238471 29/05/04 09:36 PM
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Yep, re-patched, and fixed the problem. However, there's still a tremendous slow-down every time I save, and the music begins to sound like a CD caught on a skip. So, for the moment, everything's better, but I'm a bit afraid that in time it'll start crashing again . . . we'll see--

Casaubon22 #238472 29/05/04 11:02 PM
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What kind of motherboard and sound card do you have?
Do you have any IRQ conflict involving sound card IRQ?

Philippe_Jacob #238473 30/05/04 04:33 AM
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No conflict that I can tell--system manager doesn't show any.

Sound card is a Santa Cruz Turtle Beach.

I may not be quite savvy enough to know how to label my motherboard. It's an Intel Pentium III, 1Ghz


Casaubon22 #238474 30/05/04 02:08 PM
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Actually: as I dig through system manager, it looks as if my motherboard and my sound card are both using IRQ 9. But, system manager doesn't notice that it's a conflict. Is this normal? How would I fix it? Seems like if I did, it would fix the sound crash I've been having--

Casaubon22 #238475 31/05/04 01:47 AM
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Location: Oregon, USA
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I've had a similar problem as well.

My config is: Windows 2000, Asus A7V8X mobo, Athlon XP 3000+, ATi Radeon 9000 (128 MB onboard RAM), 512 MB DDR, sound card built into the Asus board (avance drivers).

All drivers are latest, the game is patched up to 1.45 (although I've been having the same problems with every patch I've tried). I even flash updated the ROM bios.

I still get random crashes. However, I've noticed that I get far more if I run at a video mode > 800x600. If I set my screen resolution to 800x600, I get far less crashes (and my ATi VPU recover sometimes even catches the crashes and resets the drivers, which has saved my butt many times now). I tried disabling the ATi VPU recover, and the crashes continued (but no recovery, of course). I've uninstalled the video card, and reinstalled it.

Basically, I've tried everything I could think of. So, until I can either afford to get a new nVidia graphics card (it makes me just a little paranoid that an nVidia logo is in the loading screen, and I'm using ATi cards) and try it out with that, or until a patch comes out that fixes this, I'm just going to set my resolution and color depth down to 800x600 and 16 bit each time I play. I still get crashes, but I learned in the original Divinity to remap the quick save key to S and the save panel to ctrl-S. And use it A LOT. smirk


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