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but make sure you'll put Holy Hand Grenades in the game to fight killer rabbits <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


hey i want to have Tim the Enchanter in as well! <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />



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What about Sharp Shrubberies ? <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


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Fetchez la vache!!!

I'd love to see zombie animals. (You would think twice when killing an animal <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />)


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I suggest that you follow the example of Titan Quest where the monsters are really big and its a pleasure to kill such a big monster. Its especially cool when they hit the ground

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Yesterday I thought of Hieronymus Bosch (as we call him here in Germany),whose paintings might provide you with an assemblage of monsters and weird creatures in general.


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"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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More traditionally looking : Dinosaurs and other animals. Navigation is made via the menu on the left side.


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"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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Nice idee! I like this Monster or this one


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Well to suggest something different...why does the monster have to be big?

Why not have a grand mage imp who can cast devestating spells?

I like the idea of a prolonged battle...in which case it lasts say 10 minutes.

Or when you and your opponent command a large army,that would take time to finish.

If we go back to the big bad monster thing I assume that if the monster does hit you in all likelyhood you will lose say most of your hitpoints.

One thing I would like to see are monsters using the surrounding objects e.g boulders...fallen tress or even uprooting a tree to use as a club.

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One thing I would like to see are monsters using the surrounding objects e.g boulders...fallen tress or even uprooting a tree to use as a club.


That would be really nice, but I don't know if the engine is capable of doing this. Then it would also be great to put woods on fire or destroy houses and castle walls, but I don't think the technology is not far enough or the computers strong enough to handle this.





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One thing I would like to see are monsters using the surrounding objects e.g boulders...fallen tress or even uprooting a tree to use as a club.


Actually, I really like that idea. They did something like that in 'Condemned' (a pretty cool game btw <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> ), though it wasn't an RPG. In that game, a druggy tried to hit me with a 2x4, and when I hit him instead, he threw a fit, tossed down his weapon, and pulled a pipe off the wall; then he came at me again. I was like "EEEK!... cool." <img src="/ubbthreads/images/graemlins/cool.gif" alt="" />

I wasn't a cinematic. If an RPG could have something like that, just crazy interactions with the invoronment (even if its only seen rarely), it would be awsome. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

Killerzzz


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You're right !
I'll like to see more dragon in the next play... Perhaps even "hold dragon" on deserted and devasted dwarf mine (very hard to fight of course)=> maybe it can be a quest ?

Dwarf could create gorgeous items (armor, weapons, ...) against forgotten jewel or old tresure kept by dragon ...


Hmmmmmm why not ?

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What sometimes disappoints me is that the end bosses are usually relatively small. (just a powerful wizard or armored gould). Let's have some big bosses that are strong and huge but have a fatal weak spot (if you can get to it). Think more of the end bosses of adventure games or like zelda.


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"How did you grow that big ?" <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


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What sometimes disappoints me is that the end bosses are usually relatively small. (just a powerful wizard or armored gould). Let's have some big bosses that are strong and huge but have a fatal weak spot (if you can get to it). Think more of the end bosses of adventure games or like zelda.

I agree. We need some giant Chaos demon or something which could have like more than one part on it's body which all have to destroyed. Each one could have one special attack. The whole boss itself could change form and heal parts and summon clones of itself X_X

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A hydra?

Having to kill many heads?

One spouting fire/ice/posion electricity/stunning blow etc...wow what a battle that would be....also imagine its tail which could smack you a couple of fet away!

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