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Shadow and Bone stuff #360234
02/03/09 08:15 AM
02/03/09 08:15 AM
Joined: Feb 2009
Posts: 36
Flanders, Belgium
Darthvegeta800 Offline OP
apprentice
Darthvegeta800  Offline OP
apprentice

Joined: Feb 2009
Posts: 36
Flanders, Belgium
If i recall correctly my warrior builds in the distant past always had slashing and the likes skills. I read parts of the walkthrough pdf and now i noticed a lot of those abilities might not have worked for say a 'Shadow Axe' and the likes.
Is this correct?

Re: Shadow and Bone stuff [Re: Darthvegeta800] #360283
02/03/09 09:08 PM
02/03/09 09:08 PM
Joined: Mar 2003
Posts: 26,935
Canada
Raze Offline

Larian Studios
Raze  Offline

Larian Studios

Joined: Mar 2003
Posts: 26,935
Canada

Yes, that is correct. The conventional damage types and shadow/bone damage are separate, and require separate skills. Personally I think bone and shadow damage types should have been designed as a subskill to the main damage class. If you know how to use a sword, you still get some benefit for a shadow sword, but need to invest some skill points to get the best effect from that damage type.

Re: Shadow and Bone stuff [Re: Raze] #360444
07/03/09 03:02 PM
07/03/09 03:02 PM
Joined: Feb 2009
Posts: 36
Flanders, Belgium
Darthvegeta800 Offline OP
apprentice
Darthvegeta800  Offline OP
apprentice

Joined: Feb 2009
Posts: 36
Flanders, Belgium
*nods* Thanks.
I find it a very odd choice myself.
A sword remains a sword even if it has an odd 'elemental' property.


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