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[bug]no imps at homestead #536443
04/08/14 07:31 AM
04/08/14 07:31 AM
Joined: Apr 2013
Posts: 17
E
eleve Offline OP

stranger
eleve  Offline OP

stranger
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Joined: Apr 2013
Posts: 17
Mac, 10.8.5, Steam version for the moment, installed in a non default location. I noticed with another game that this information might actually be important.

lol, finding out about missing stuff without knowing about it is rather difficult smile

I just realised that there really are supposed to be imps at the homestead when Zixzax talks about them being a nuisance. Well, in my games there aren't any imps at the homestead...ever.

I started to think something was wrong when I ran into the Watch at the knights tomb. In my first game, I just sent them to Cyseal but this time I sent them to the homestead and I now found them, standing all by their lonesome (because there are no imps), not responding to attempts to talk to them.

Re: [bug]no imps at homestead [Re: eleve] #536846
04/08/14 10:33 PM
04/08/14 10:33 PM
Joined: Mar 2003
Posts: 27,834
Canada
Raze Offline

Larian Studios
Raze  Offline

Larian Studios

Joined: Mar 2003
Posts: 27,834
Canada

Please email supportdos@larian.com, with a description of the problem and a few of your saves zipped (maybe before and after Zixzax mentioned the imps, and before and after you sent the Watch knights to the homestead).

Each save is a folder somewhere like /Documents/Larian Studios/Divinity Original Sin/PlayerProfiles/<ProfileName>/Savegames.

Re: [bug]no imps at homestead [Re: Raze] #539690
08/08/14 02:09 PM
08/08/14 02:09 PM
Joined: Aug 2014
Posts: 1
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Djincheg Offline
stranger
Djincheg  Offline
stranger
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Joined: Aug 2014
Posts: 1
I second that. Also Mac (10.9.3) but GOG version.


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