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Re: One Vote decides two skill trees? [Re: blackmagic] #579200
10/02/16 03:26 PM
10/02/16 03:26 PM
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Quebec, Canada
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norD Offline
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VOTE FOR BARD!

We need bad ass bards. laugh

Re: One Vote decides two skill trees? [Re: blackmagic] #579202
10/02/16 05:10 PM
10/02/16 05:10 PM
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Posts: 28
Dublin
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Devin at Larian Offline
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Devin at Larian  Offline
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Bard-asses.

Can you tell I'm a writer?

Re: One Vote decides two skill trees? [Re: Madscientist] #579213
10/02/16 07:33 PM
10/02/16 07:33 PM
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Windemere Offline

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Originally Posted By: Madscientist
The secondvote has started and the summon master is leading at the moment.

I chose the bard (again). We already have tons of summons.


That was my thinking of well. The bard seemed like the most interesting that wasn't simply an extension of what you can already do.


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Re: One Vote decides two skill trees? [Re: blackmagic] #579215
10/02/16 07:42 PM
10/02/16 07:42 PM
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Neonivek Offline

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Dang I voted for unarmed combatant only to find it isn't going to win.

If I known I would have voted for Master Summoner since that three is going to be interesting (and I summoned a lot in the previous game as it is)

Though I will say one of the major reasons I suddenly disliked Bard was the Song that covers everything in Bacon Grease. :P

Also I know it is a joke but the vote comes off as very disingenuous when you basically tell people what to vote for and everyone does. I honestly wonder if bard got so many votes on its own merits.

Originally Posted By: Windemere
The bard seemed like the most interesting that wasn't simply an extension of what you can already do.


No, it is pretty much that.

It is a tree that takes all the buffs, debuffs, and Area Denials that is already in other trees and keeps it for itself.

While Master Summoner takes summons and creates a whole new tree based off of manipulating them in new ways. Of which the only thing we had previously is "Destroy summon".

Last edited by Neonivek; 10/02/16 07:47 PM.
Re: One Vote decides two skill trees? [Re: norD] #579228
11/02/16 06:24 AM
11/02/16 06:24 AM
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Posts: 132
gbnf Offline
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Originally Posted By: norD
VOTE FOR BARD!

We need bad ass bards. laugh


Trust me when I say you really, really don't want me to sing.

Re: One Vote decides two skill trees? [Re: blackmagic] #579234
11/02/16 09:26 AM
11/02/16 09:26 AM
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For the first poll, we got Polymorph. For the second, we might get Summoning Master. I'm sure there is a recovery plan for bards if they don't make it. Bard Summoning or Bard Polymorphing would be so bard-ass !

Re: One Vote decides two skill trees? [Re: gbnf] #579237
11/02/16 01:57 PM
11/02/16 01:57 PM
Joined: Aug 2015
Posts: 308
Quebec, Canada
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norD Offline
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Originally Posted By: gbnf
Originally Posted By: norD
VOTE FOR BARD!

We need bad ass bards. laugh


Trust me when I say you really, really don't want me to sing.

This can be really useful in combat if you are as awful as you say !

Re: One Vote decides two skill trees? [Re: norD] #579285
12/02/16 04:49 PM
12/02/16 04:49 PM
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Posts: 173
Seelenernter Offline

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TBH, I did and do not like this "vote a skilltree" thing.

Especially a lot of stuff promoted in "summoning mastery" for example is extremely meta, and actually a must even without that "goal". For example the single->multiple summons trait/perk/spell, that already was a insufficiency in D:OS no other path had. There was no "you can only cast 1 fire spell each round" or something similar.

So making that optional was, imho, actually a bad decision. Unless it meant to be done anyway, which on the other hand, would make the choice pointless. So yeah... not a good idea, imho.

That's btw why I voted for most interest in the modding tools. Already wanted to dig into it with the EE but... well, ya know, quite some shortage there reagrding that. ^^


Think for yourself! Or others will do it...
Re: One Vote decides two skill trees? [Re: norD] #579333
13/02/16 11:02 PM
13/02/16 11:02 PM
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Now I almost want there to be a talent for being able to sing, and depending on whether you have it or not, Bard Skills switch from a supporting nature to a damaging one.

No matter what, Bard has my support, anyways!

Re: One Vote decides two skill trees? [Re: blackmagic] #579339
14/02/16 11:46 AM
14/02/16 11:46 AM
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I wish I could back to throw in my vote. RIP Unarmed Combatant. :(

Re: One Vote decides two skill trees? [Re: blackmagic] #579397
15/02/16 01:06 PM
15/02/16 01:06 PM
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Sordak Offline
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Yet another mage!
I was hoping we were getting unarmed fighter or alchemist (my vote) but no, more mages! Like there arent enaugh bloody mages already.

Well fine, Summoning Master better be straight up Pokemans then!

Re: One Vote decides two skill trees? [Re: Sordak] #579422
15/02/16 09:54 PM
15/02/16 09:54 PM
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Originally Posted By: Sordak
Yet another mage!
I was hoping we were getting unarmed fighter or alchemist (my vote) but no, more mages! Like there arent enaugh bloody mages already.

Well fine, Summoning Master better be straight up Pokemans then!

Dang, this is dissapointing. Unarmed Combatant, Alchemist, Bard, would have all been really great choices that are often unexplored in RPGs.

Re: One Vote decides two skill trees? [Re: Sordak] #579438
16/02/16 03:33 AM
16/02/16 03:33 AM
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Neonivek Offline

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Originally Posted By: Sordak
Yet another mage!
I was hoping we were getting unarmed fighter or alchemist (my vote) but no, more mages! Like there arent enaugh bloody mages already.

Well fine, Summoning Master better be straight up Pokemans then!


They already said what Summoning master is.

It isn't about having more summons, it is about manipulating the summons you already have. So if your summon is about to die, you can make it self-destruct to deal extra damage to enemies.

Re: One Vote decides two skill trees? [Re: Neonivek] #579450
16/02/16 03:38 PM
16/02/16 03:38 PM
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Sordak Offline
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Originally Posted By: Neonivek
Originally Posted By: Sordak
Yet another mage!
I was hoping we were getting unarmed fighter or alchemist (my vote) but no, more mages! Like there arent enaugh bloody mages already.

Well fine, Summoning Master better be straight up Pokemans then!


They already said what Summoning master is.

It isn't about having more summons, it is about manipulating the summons you already have. So if your summon is about to die, you can make it self-destruct to deal extra damage to enemies.



Doesnt even give you more summons? That means you HAVE to be a Wizard to use it?
Now thats absolutley lame.

I was hoping to at least get some more interresting summons than Elementals.

Wew lads, youve done great for voting on this, you sure like boring things.

Re: One Vote decides two skill trees? [Re: blackmagic] #579458
16/02/16 11:32 PM
16/02/16 11:32 PM
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We should get to vote until Bard makes it in and even if it is dead last. mysteriously came in dead last.

Last edited by dblade; 16/02/16 11:42 PM.
Re: One Vote decides two skill trees? [Re: Sordak] #579514
18/02/16 10:17 PM
18/02/16 10:17 PM
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Ayvah Offline

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Originally Posted By: Sordak
Wew lads, youve done great for voting on this, you sure like boring things.

Haha. The other options actually don't seem that interesting really.

Unarmed combatants can't use weapons. But weapons are fun! Why should I be excited about a mechanic being removed? Oh wait, they're getting "knuckles" and "claws" anyway. So I guess their key feature is grapples? It's not clear how this would be implemented.

Alchemists. This at least would introduce some interesting new mechanics, but oh god. My experience with these kinds of classes is that it involves a lot of the wrong kind of inventory micromanagement.

Bard? What is he doing, really? Buffing and debuffing? Is he a rogue-lite? I'm kind of unsure how bards ended up being an RPG class in the first place. You wouldn't take a painter into battle either. Maybe the Larian writers are so keen on this skill because this is as close as they can get to having actual writers in combat. XD

Summoning master actually appears to open up a range of cool new mechanics.

Re: One Vote decides two skill trees? [Re: PrpnNightmare] #579613
22/02/16 04:36 PM
22/02/16 04:36 PM
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Tellus Eidolon Offline

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Originally Posted By: PrpnNightmare
I wish I could back to throw in my vote. RIP Unarmed Combatant. frown


Yeah. frown

I had really hoped Unarmed Combatant, trap master and Alchemist had got more votes.

Re: One Vote decides two skill trees? [Re: blackmagic] #580490
20/03/16 01:02 PM
20/03/16 01:02 PM
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Dark_Ansem Offline

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I don't understand why Larian felt the need to limit the skill trees to 2. The resources to build all of them exist.


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Re: One Vote decides two skill trees? [Re: Dark_Ansem] #580494
20/03/16 01:55 PM
20/03/16 01:55 PM
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Zelon Offline

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Originally Posted By: Dark_Ansem
I don't understand why Larian felt the need to limit the skill trees to 2. The resources to build all of them exist.


Balancing maybe? Make better what you already have and add only new skills that work best?

Re: One Vote decides two skill trees? [Re: Zelon] #580497
20/03/16 03:31 PM
20/03/16 03:31 PM
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Dark_Ansem Offline

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Originally Posted By: Zelon
Originally Posted By: Dark_Ansem
I don't understand why Larian felt the need to limit the skill trees to 2. The resources to build all of them exist.


Balancing maybe? Make better what you already have and add only new skills that work best?


Vote =/= no implication that "it works best"


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