Someone might have answers to the following questions ... I hope ;-)
- can localization be done ... in my mod directory and not outside in Data\Localization ? (and I mean real localization not the 'translated string keys' stuff.) - could I overwrite existing localizations or would I have to repack the complete English.pak ? - does anybody know what kind of uids those like 'h000310b1gc6f0g4341gbbddgf1f5fc471eae' are ? - is there any 'hidden' place to enter localization handles for something like root templates (or 'translated string keys') other than converting them to XML with Norbyte's tool and manually adding a 'handle="..."' ?