According to
this Eurogamer article, Larian is seeing if it is feasible to put voice acting in the entire game.
So before this gets too far, I'm just going to add a little suggestion:
Larian, if you add voice acting to the game, save yourself some money and the players
some several tons worth of irritation and write this down, font size and all:
NO VOICE ACTING FOR LOOPED NPC CHATTER - EVER!Voice-act everything else in the game if you want, but never, EVER, EVER put in voice acting for looped NPC chatter. One-off chatter (as in in happens only once) is fine.
Whatever small, tiny positive voiced acting for looped dialogue adds in terms of immersion is vastly, hugely outweighed by the negative of BEING INSANELY ANNOYING. Players often like to stay in town areas to think because they're usually thinking "what should I buy, how should I distribute my points, what skills should I equip, or where should I go to advance my quest". Players do not need to be distracted every 3 seconds by some utter sh-tbird reciting a f--king grocery list or looking for their goddamn pepper. There is literally only negative value added by hearing some moron talking about their grocery list. It adds only pain and torment and suffering, and there is zero reason to spend one penny of money to an actor so they can record lines as worthless as that. That SHOULD have been common sense, but apparently it was not.
If Larian does lose their minds and insists, then at the very least they can ensure that they code the sound system to automatically mute looping voices:
- When a dialogue window is open
- When the inventory window is open
- When the skill window is open
- When the quest log window is open
- When the crafting window is open
- When the barter window is open
- When the game options window is open
- When the save/load menus are open
- When the escape menu is open
- Really, whenever ANY FRIGGIN' WINDOW is open except possibly a container
- When the speaker is completely off-screen
That would at least possibly allow players to maintain some shreds of sanity.
Do not reply to this thread with one of D:OS 1's infamously atrocious lines in a FAILED ATTEMPT to be "witty". You. Are. Not.