Larian Banner
Previous Thread
Next Thread
Print Thread
Possible exploit: when stealing items? #600047
14/02/17 01:41 PM
14/02/17 01:41 PM
Joined: Nov 2007
Posts: 537
DrunkenTofu Offline OP

addict
DrunkenTofu  Offline OP

addict

Joined: Nov 2007
Posts: 537
Possible exploit: when stealing items?

I noticed when 1 of your character is stealing items and the NPCs confront your party, you can get away with it by:

1) having character with high persuasion finish first

2) have that character drop items

Another way is to unchain 1 of your characters and have them stand far away. Then send the items to that person.

Is this supposed to happen or is this an exploit?

Re: Possible exploit: when stealing items? [Re: DrunkenTofu] #600052
14/02/17 02:06 PM
14/02/17 02:06 PM
Joined: Jan 2009
Posts: 6,183
Stabbey Offline
veteran
Stabbey  Offline
veteran

Joined: Jan 2009
Posts: 6,183
I've noticed the dropping items and allowing the search one. The magic-pockets sending the items away is almost certainly intentional, otherwise Stealing would probably be too obnoxious to use.

Re: Possible exploit: when stealing items? [Re: DrunkenTofu] #600057
14/02/17 03:04 PM
14/02/17 03:04 PM
Joined: Feb 2017
Posts: 222
Bullethose Offline
enthusiast
Bullethose  Offline
enthusiast

Joined: Feb 2017
Posts: 222
yeah try divinity EE's stealing which is easy as hell unless there's alot of npc's in a small space. Least you're more likely to get punished for stealing in 2 though i've gotten used to playing around the systems in place or when i fail save-scum.


Rogues are the best
Re: Possible exploit: when stealing items? [Re: DrunkenTofu] #600059
14/02/17 03:39 PM
14/02/17 03:39 PM
Joined: Nov 2007
Posts: 537
DrunkenTofu Offline OP

addict
DrunkenTofu  Offline OP

addict

Joined: Nov 2007
Posts: 537
Oh theft in Divinity EE was like: let's go invisible and steal! Most of the times you failed only when you stole over the weight.

Re: Possible exploit: when stealing items? [Re: Stabbey] #600060
14/02/17 03:42 PM
14/02/17 03:42 PM
Joined: Nov 2007
Posts: 537
DrunkenTofu Offline OP

addict
DrunkenTofu  Offline OP

addict

Joined: Nov 2007
Posts: 537
Originally Posted By: Stabbey
I've noticed the dropping items and allowing the search one. The magic-pockets sending the items away is almost certainly intentional, otherwise Stealing would probably be too obnoxious to use.


I guess it is: also since it seems intentional, at least it adds a little more challenge. Already stealing is tough and fun 'cos of the cones and people walking around.

Re: Possible exploit: when stealing items? [Re: DrunkenTofu] #600062
14/02/17 03:49 PM
14/02/17 03:49 PM
Joined: Sep 2016
Posts: 393
L
lx07 Offline
enthusiast
lx07  Offline
enthusiast
L

Joined: Sep 2016
Posts: 393
Originally Posted By: DrunkenTofu
. Already stealing is tough and fun 'cos of the cones and people walking around.
Or you use walk in shadows, then it is too easy.

Re: Possible exploit: when stealing items? [Re: lx07] #600064
14/02/17 04:04 PM
14/02/17 04:04 PM
Joined: Nov 2007
Posts: 537
DrunkenTofu Offline OP

addict
DrunkenTofu  Offline OP

addict

Joined: Nov 2007
Posts: 537
Originally Posted By: lx07
Originally Posted By: DrunkenTofu
. Already stealing is tough and fun 'cos of the cones and people walking around.
Or you use walk in shadows, then it is too easy.


Ah forgot about that one... even if you walk in shadows, you should pass some of detection check. Like some of the sharper-eyed characters(high wits) would notice things are missing or some outline in the shadows. Maybe they get a qn mark over their head. Plus if you're moving around in water, blood, etc., people would notice some movement. (Ok, maybe the last one is too demanding for Larian Studios.)

Re: Possible exploit: when stealing items? [Re: DrunkenTofu] #600068
14/02/17 04:40 PM
14/02/17 04:40 PM
Joined: Feb 2017
Posts: 222
Bullethose Offline
enthusiast
Bullethose  Offline
enthusiast

Joined: Feb 2017
Posts: 222
adding a system where wit detecs to invis would weaken an 1 average skill even if it only applied outside of combat that would weaken the flanking possibilities with the skill.


Rogues are the best

Powered by UBB.threads™ PHP Forum Software 7.6.2