In the future, please don't hijack threads. Create new ones for different questions (and there's really no need to bump threads if they haven't been answered within 3 hours).
I would also like to change the "player" to "true"
am almost at the point where I got an NPC to join a party after a dialogue.
To turn a character into a player and have them join the party, use the PROC_GLO_PartyMembers_Add(_CompanionChar,_RecruiterChar) procedure.
To remove them again, use PROC_GLO_PartyMembers_Remove(_CompanionChar,1) .