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#632072 18/10/17 09:46 PM
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I would like to create a
perfectly rested
well rested
tired
exhausted
to further refine my resting system.
I guess I should create some status. I have been through the forum, I guess I would create a consume status, but how do I define more precisely the effects ? Like the duration, and attribute changes (like -1Dex for tired char, and -3 for exhausted char...)




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Check out stats-->potions

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Straight on target, thanks a lot Ghatt smile


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Originally Posted by Cromcrom
Straight on target, thanks a lot Ghatt smile


You're very welcome. I felt like I hit the jackpot when I stumbled across it the other day.

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Editor returns a "no prototype found".
I created a consume status, and its stats as a potion, but it wont fire in the mod. However, native status do fire, so this is something I am getting wrong in status building. Any idea please ?

AND when a status is applied, I would like it to remain as long as not actively removed.

Last edited by Cromcrom; 21/10/17 11:45 AM.

Un chemin de 1000 lieues commence par un premier pas.

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Are you using the stat ID you created in potions on your status? If you're using it in a skill I believe -1 duration should keep it there.

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Thanks Ghatt, I fixed my issue with scripting, and reloading the editor (sigh...)


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