@Sinriel
To do smth like this I had to turm off all scalings and make a new ones from scratch with lots of scripting and ~1000 custom statuses.
If there is a better way would like to know it too.
If you want just to have a highest attribute scaled weapon then some workarounds are possible I gues.
Smth like making new copies of all weapons, scaled and setup for each attribute. And when picked up, check characters stats and replace with the one that is scaled with it, using ItemTemplates and strings.
Scripting heavy again.
Last edited by Module 003; 03/02/18 02:22 PM.