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Joined: Feb 2018
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Joined: Feb 2018
Hi,
is it possible to load a created map from the game master mode with the DivinityEngine Editor?
So that alle placed nps etc. are still there?
Thanks for help

Joined: Sep 2017
Location: Belgium, Ghent
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Joined: Sep 2017
Location: Belgium, Ghent
Hey DonKanallje,

apologies, but that is not possible.

Any changes to a level that are made in Game Master Mode are stored as it were in a save game and is not portable to the engine's data structure.

Sincerely,
Kevin


CTRL+K the elf
Joined: Jul 2014
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I don't know if this is still working or if it was patched out, but some month ago I tested loading with editor and changing the level used in GM Mode and when restarting / reloading GM Mode the changes made with the editor ( like terrain height , texture, placed placeables ) were applied with all things placed via GM Mode like NPCs, surfaces still intact. BEWARE if you try out this, it could screw up your level or cause technical issues. But if you are curious, backup your stuff and try...


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