Hi, sorry for asking for help with such trivial matter but I can't do it alone, so I hope that You will help me
I would like one object (barrel) to constantly rotate around its own axis. I think the only way to do it is by making specific script, but scripting is a magic for me
In script calls I found something like this:
RotateY(INOUT FLOAT3:vector, FLOAT:degrees)
But I don't know how to use it in script editor. I tried to modify script GEN_FloatingObject, but without success.
Is there a way to do that?