Hello!
Recently I've been having an odd issue with distant light probes. They always seem to revert to unrendered anytime I reload a level or restart the engine, having to re-render it every time. This hasn't usually been the case, but has began happening ever since I reinstalled windows. This happens on old levels as well as new ones. If I'd create a new basic template right now, place an atmosphere trigger and a rock, render the probe and save, the shadow of the rock will always be pitch black the first time I load into the level.
Anyone got any ideas or solutions to fix this?