Hi Larian,

I just wanted to put this out there. I see some people talking about how they dislike having to control every single character in Turn-based. While I personally never had any issues with that, I do see a case for combat AI to be implemented for characters you aren't playing to significantly speed combat up.

This isn't anything new to TB, mind you, as there have been plenty of games before which had an auto-attack for all party members in a TB combat system game. What I'm asking for is a system which is a little more pronounced than that, where maybe you can set behaviours for characters and they can handle themselves.

I think this would be really useful for stream gameplays but also for others who are replaying the game or with a newbie friend and don't want to have to control ALL party members, all the time.

Cheers,
TurretSyndrome