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Re: Suggestion for Divinity 2 : Helpful Creatures #120105
19/11/05 06:39 PM
19/11/05 06:39 PM
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isorun Offline
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ohh, and adding pets to the game! i'm playing a little game with bad graphics and that kinda stuff, where you have 6 classes. i'm a druid, and you can charm animals! and then they are your pet( it s fun


Re: Suggestion for Divinity 2 : Helpful Creatures #120106
19/11/05 07:44 PM
19/11/05 07:44 PM
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TheDivine Offline
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isorun, i was talkin about oblivion, but maybe theyll make that you can while we wait longer...

If you wanna play a real good "mounted" game:

Mount & Blade


Re: Suggestion for Divinity 2 : Helpful Creatures #120107
21/11/05 10:24 AM
21/11/05 10:24 AM
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Macbeth Offline

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Quote:

hmm i like the idea of incorporating true ranger abilities.... mounted fighting sounds very very good



Ranger - mouted combat: I don't immediately make the connection.


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Re: Suggestion for Divinity 2 : Helpful Creatures #120108
21/11/05 04:40 PM
21/11/05 04:40 PM
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isorun Offline
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Ahh oke, thanks for clearing that up.
and thanks for the link.


Re: Suggestion for Divinity 2 : Helpful Creatures #120109
21/11/05 06:28 PM
21/11/05 06:28 PM
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Macbeth Offline

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Yes, nice link!


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Re: Suggestion for Divinity 2 : Helpful Creatures #120110
02/01/06 05:42 PM
02/01/06 05:42 PM
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AlrikFassbauer Offline OP
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I generally like the idea of helpful creatures. And a horse would be good, too, I think.



When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplayďż˝.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
Re: Suggestion for Divinity 2 : Helpful Creatures #120111
03/01/06 01:03 PM
03/01/06 01:03 PM
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Macbeth Offline

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A horse would be great, but it's not a must.


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Re: Suggestion for Divinity 2 : Helpful Creatures #120112
05/01/06 02:56 PM
05/01/06 02:56 PM
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Belgium
isorun Offline
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a dragon to fly on!!!!!!!!!
that would be so cool!!!!!!
watch, an enemy, attack!!!!
flames everywhere!!!!!!!!!!
and a burning enemy!!!!!!!!
imagine!!!!!!!!!!!!!!!!!!!!


Re: Suggestion for Divinity 2 : Helpful Creatures #120113
05/01/06 03:39 PM
05/01/06 03:39 PM
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Macbeth Offline

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O ... K ...


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Re: Suggestion for Divinity 2 : Helpful Creatures #120114
06/01/06 09:02 AM
06/01/06 09:02 AM
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Posts: 98
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Wazzz Offline
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LOL

Re: Suggestion for Divinity 2 : Helpful Creatures #120115
06/01/06 10:30 AM
06/01/06 10:30 AM
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Macbeth Offline

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Quote:

LOL



I take it that also implies 'no way José', or something in that general direction?


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Re: Suggestion for Divinity 2 : Helpful Creatures #120116
09/01/06 09:22 AM
09/01/06 09:22 AM
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Wazzz Offline
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maybe I just want to get my post count up

anyway, let me say this:

as a Larian employee and a forum member, I browse through all your suggestions almost daily, and I really enjoy them. In what amount they are inspiring or if they, in any way, determine the direction the game is going, I cannot say (trying to be political here, hope you understand)

So keep the suggestions coming. We, the design team, are not without ideas of our own, but this friendly and creative community has been (and will be again!) a great help for the development of Divinity games.

come up with wild things! Think out of the box! Imagine the things you've never seen before in games and try to fit them into the Divinity world.


Over and out, and always stalking these forums,

Wazzz

Re: Suggestion for Divinity 2 : Helpful Creatures #120117
09/01/06 09:31 AM
09/01/06 09:31 AM
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Macbeth Offline

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We know larian pays a lot of attention to its fans, but it's still great to hear just how much this is actually appreciated.
Cheers Wazzz We'll keep doing our best, we know you and the other Larians are!


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Re: Suggestion for Divinity 2 : Helpful Creatures #120118
09/01/06 12:20 PM
09/01/06 12:20 PM
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Wazzz Offline
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a cookie for you, Thane

Re: Suggestion for Divinity 2 : Helpful Creatures #120119
09/01/06 04:29 PM
09/01/06 04:29 PM
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At the top of the Eiffel Tower
Barta Offline
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Quote:

as a Larian employee and a forum member, I browse through all your suggestions almost daily, and I really enjoy them. In what amount they are inspiring or if they, in any way, determine the direction the game is going, I cannot say (trying to be political here, hope you understand)



I hope you've seen the poll about an editor in Divinity 2.

Barta

Re: Suggestion for Divinity 2 : Helpful Creatures #120120
09/01/06 04:36 PM
09/01/06 04:36 PM
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Macbeth Offline

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Quote:

a cookie for you, Thane



Ah, a connaisseur! My respect rises once more


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Re: Suggestion for Divinity 2 : Helpful Creatures #120121
22/01/06 02:12 PM
22/01/06 02:12 PM
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tragic Offline
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Wazzzz: Neat..thanks for the nod of appreication

Re: Suggestion for Divinity 2 : Helpful Creatures #120122
17/01/08 09:15 PM
17/01/08 09:15 PM
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DrunkenTofu Offline

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I guess it'd be really fun to interact with helpful creatures although this shouldn't get out of hand! I mean: it's true they should've various levels of intelligence but if they get TOO intelligent or smarty-pants, then the various animal groups and hierachies might become rather inbalanced. Imagine a group of unicorns trying to challenge the authorities of of their own species which in turn causes conflicts with other species(sentient or non-sentient).

Also, although this sounds fun: I wonder if it adds complexity to various issues 'cos having friendly creatures can also put them in conflict with others(animals, beings, humans, etc.). Unless it truly has a great effect on the gameworld, I'm all for them being almost non-sentient.

Although it'd be really neat to have a pet whom you could even turn into a familiar or aid.

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