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stranger
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stranger
Joined: Mar 2004
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REALLY good to hear! Now it gives me another look on the game. Thought this was the full act 1 (way to short). I'm just a little bit scared for the play-duration of <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" />. I hope it's not too short because of worktime...
Greetings!
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veteran
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veteran
Joined: Mar 2003
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Ok played the demo (finished in 1/2 hour <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" /> )
Some things: 1. Way to short!! 2. Nice atmosfeer 3. Nice quests (there are 3 in demo). 4. Voice could be better at certain points.
Thats about it for now <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
Joliekiller, paladin on a crusade against (almost) all evil.
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stranger
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stranger
Joined: Jun 2003
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Yes it was short, but a very good teaser. <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> will be worth the wait.
Sometimes you're the Windshield..Sometimes you're the Bug..
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enthusiast
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enthusiast
Joined: Apr 2003
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I havent tried it yet,m but i'm downloading it now <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
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apprentice
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apprentice
Joined: Apr 2003
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omg I LOVE the character animations! <img src="/ubbthreads/images/graemlins/up.gif" alt="" /> <img src="/ubbthreads/images/graemlins/up.gif" alt="" />
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veteran
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veteran
Joined: May 2003
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yes, they were very good.
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veteran
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veteran
Joined: Aug 2003
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quick question: has any one forgotten the refex to save often?
I lost it <img src="/ubbthreads/images/graemlins/shame.gif" alt="" />
Not in the mood for cheese? That excuse has more holes than a slice this fine Gorgombert!
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member
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member
Joined: Apr 2003
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I like it when they kick the rats to death
How will I laugh tomorrow, when I can't even smile today...
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veteran
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veteran
Joined: May 2003
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the what?? quick save??? conrtol s, i think.
though i redo it to F12 in divinityy.
is that what you mean?
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veteran
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veteran
Joined: May 2003
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when does this rat tyhing happen everyones talking about!!!!
er, i have no clue. its driving me crazy! <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />
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veteran
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veteran
Joined: Aug 2003
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just that I was near the end of the demo when I opened a cage with a ghost in it that killed me. Then realized I hadn't saved <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />
Not in the mood for cheese? That excuse has more holes than a slice this fine Gorgombert!
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veteran
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veteran
Joined: May 2003
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ahh that sucks. oh well. just another reason to play it over again!!! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
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old hand
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old hand
Joined: Jun 2003
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quick question: has any one forgotten the refex to save often?
I lost it <img src="/ubbthreads/images/graemlins/shame.gif" alt="" /> Actually in this game I saved almost every 5 minuts, every time I opened a door I saved.
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Support
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Support
Joined: Mar 2003
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when does this rat tyhing happen everyones talking about!!!! Just go hostile on rats, and watch when your characters attack; they will kick part of the time. For the rats in the cell east of Edmond's, either the hero or DK have to enter and go at least half way into the cell.
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veteran
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veteran
Joined: May 2003
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ahh, thanks Kiya. oh, and Raze, thanks you too. i got em. pretty funny, kicking rats. now i beat all the quests. i thought it was weird because the first time i went in the cell, nothing happened. i needed to go after he said Im not dead.
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veteran
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veteran
Joined: Aug 2003
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As I said game == beyond great. But theire are a couple of faults that I have discoverd. I hope these are helpfull in making the final game better.
1. select all keyboard button & priority button. I realy hate that every time I need to select all my chars I have to move my mouse aaaaaaaallllllll the way to the other side of the screen to press that button. A keyboard button would be helpfull here.
2. Voice acting => needs work (sorry guys but just MHO) Is theire even a way to silence the voices. I can't stand that DK.
3. pathfinding isn't always on target. I wanted to lift a lever and he walks out the room behind the wall to to lever and can't touch it, while I clearly had the mouse pointer on the lever.
4. not so much an issue in the demo but when theire are more chars a formation would be nice. You know first the warriors, then the mages, than the survivors.
5. this just an observation but when I read the interview theire was talk about comlicates AI tactics. Since this is the beginning of the game I saw very little of it. I always play with mage/warrior and furgus has no chance agianst my mage. All braun and no brain sort of speak.
6. Is theire a way to move the minimap? i am used of having it in my lower left corner. <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />
7. battles. Ok now that we're with 2 the pause button is being used a lot more. But the actual battle seems a bit slow. Is this because the speed skillpoints are a bit low or something else but a tiny bit faster wouldn't hurt. The pause buttons allow it.
8. little hint: more pictures with skill system please. <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" />
But don't be mistaken the demo is great and ooooooooow sooooooo gooooooooood <img src="/ubbthreads/images/graemlins/up.gif" alt="" />
Not in the mood for cheese? That excuse has more holes than a slice this fine Gorgombert!
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veteran
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veteran
Joined: May 2003
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i feel sorry for the actor who did the DK's voice, everyone says hes bad and all. I personally like it, or at least dont hate it.
what do you mean by slow battles???
and cant you click and drag the minimap??/ hmm.
yes, i like it not so in the middle of the screen, but i dont really need it. NOW. but probably in the real game i will <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
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veteran
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veteran
Joined: Aug 2003
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The voice is great but it just doesn't fit the DK. Its more of a robotic sound.
As for the speed of battles. I use the pause buttons so much that most of the tme i pause and switch attacks when the prevous attack is still going on. With furgus for instance I had som problem with the DK. I tried switching weapons most of the time but I was to fast for my own good. Strange thing is that for tha mage it is just perfect (maybe because he uses ranged attacks.)
Not in the mood for cheese? That excuse has more holes than a slice this fine Gorgombert!
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veteran
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veteran
Joined: May 2003
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how do you use mage??? <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
i never had any spells in the begiining? or do you wait to level up??
and are the warrior spells always worrking? the ones that do more damage? or do i have to use em?
passive, thats it! are they passive?
yes, its a great voice. maybe use it for another character? i dont think i voice like that should be wasted, it just doesn't fit the context. but its okay. i dont mind it, just if you can do anything 'bout it. or is to late??? <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" />
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Support
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Support
Joined: Mar 2003
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You can adjust the voice volume, though this effects all voices.
Click on the edge of the mini-map to move it, on the artwork. Clicking on the mini-map itself, you can order your characters somewhere (areas you have covered) with much less clicking.
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