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#168246 04/03/04 03:54 PM
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I have killed all the rats and guards. Finished the Edmond quest. I am trying to kill Fergus but I keep dying. I obviously don't know how to fight. Can someone give me some guidance please.

skylark #168247 04/03/04 04:03 PM
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Fergus is pretty tough, and you're pretty much forced to fight him as lvl 2, and he's lvl 4... Took me a couple of tries before I could actually kill him.

Remember to use the pause-button for tough battles. It gives you the time to think things through.

What I did was, I made sure my deathknight had high strength and agility, and I gave him a skill to increase his slashing accuracy. My other guy I gave lots of intelligence, and I gave him a fire missle spell.

Basically, you have to get your Deathknight in front to start attacking, while your other guy casts as much fire spells as possible. Don't forget to use mana potions and health potions, or regeneration potions if you actually found any.


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Tovi #168248 04/03/04 04:33 PM
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That actually the trick for the whole game. One melee char and one magic. Best combo. The difficulty on Fergus is the fact that he heals.

Also remeber thet the stock of potions you have, counts for both deadthknight and you. Just press the right botton to switch.


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That actually the trick for the whole game. One melee char and one magic. Best combo. The difficulty on Fergus is the fact that he heals.

Also remeber thet the stock of potions you have, counts for both deadthknight and you. Just press the right botton to switch.

Indeed. Although I forgot about magic when I playe <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />.
I had the Deathkinght beating the dogbiscuits out of Fergus while my character had a bow equipped. Killed in 2 tries.

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How have you distributed your stat points? If you increase your Survival and Speed, it helps a lot. For both characters, at level 2 I bumped Strength up to 6, left Intelligence at 1, and got the rest to 3. I equipped a bow on my hero and left him beside the door, and walk into the torture room with just my DK. At the end of the conversation I paused, selected both characters, targeted Fergus, unpaused and watched him die. Taking the hero/archer in with the DK, Fergus tended to go after her rather than the DK.
My first time through the demo I put more into Strength and Agility right away, and had more difficulty with Fergus. Doing better damage doesn't always compensate for being slower or attacking second.

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Well, I gave some good can of whoopass with my DK, My hero had a bow but was so clumsy with it that it was more dangerous for my DK than for Fergus <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />. When we were almost death I ran with my two boys to the pit where we had come out. Lady Fergy doesn't follow you there. We went back to the cell block to catch some sleep and then we continued the fight untill he was plain dead. Took me a lot of tries also so don't worry, it's perfectly normal.

Hunter #168252 04/03/04 07:17 PM
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i gave my boy the magic instand fire (very nice graphics)


and my DK all the constiution i had! at the end, 19 con, with 215 health!



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If you specialize in damage for your weapon(I just used one-handed slashing for the DK and crushing for me) you'll hit about twice as hard. Easily the best skill to take early on!

MrWhite #168254 07/03/04 12:44 AM
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Seriously, how did you manage to kill him ?


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Killing Fergus was so hard for me after 2days of trying. So this morning I started over with a new crew! I gave her the earth magic and him secondary fire magic he had a ax and she sword I think.. And then even still over and over and over... I even went down one hole and came up the other went into the chamber and Fergus still standing at the hole waiting for me to come up. I thought that was funny. But did not help me much, although I went into his chamber and got what I could and went into the room bottom that little fountains of health and mana and the chest with special potion I forgot what name it has..Did not help much. Then finally we killed him. I did use pause alot to regroup and give help to my guyes health or mana, it really helps if you do that. I got that info here on forum. So in the end I could kill the big spiders but not the ghost 2 of them could not kill. Was at level 4.. and so I went down the pit. Lost talking sound a few times? and my girls feet looked weird she never had shoes.
I liked it Im sure the game will be way better. Looking forward to it. <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />

skylark #168256 07/03/04 01:47 AM
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My first and second characters took a dozen tries to kill Fergus. Surprisingly my third party, a combination of the DK and my mohawked urchin with a poison bow dropped him like a sack of potatoes.

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all you need is 2 melee characters and three potions....he must attack your DK Cause he can take More Damage....


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skylark #168258 07/03/04 02:43 AM
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I have killed all the rats and guards. Finished the Edmond quest. I am trying to kill Fergus but I keep dying. I obviously don't know how to fight. Can someone give me some guidance please.


First level up - boost your Speed and Agility. Specialise in a weapon if you have a warrior. If you have a mage, then learn a elemental missile skill. Focused skill does too little damage. Survivors shall take Posion.

Second, there's a little secret in Fengrus' chamber. Click on the picutre on the top upper right hand corner. This will open a door to the south. Run into there - there is a mana and health shrine there. Use it if you run out of potions.


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first level up boost all your constitution!



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My two cents:

For your warrior, use the Short Sword the Death Knight starts with (unless you somehow found something better!). Spend your first skill point on Single Handed Slashing Damage. Spend your first stat points with 3 in Agility and 2 in Speed. Then have your other character either use magic or archery. Melee works too, but I found that bows are quite powerful earlier on. You may need a healing potion or two, but this method is quite effective.

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i found my own sword....fergus never stood a chance hahahahahahaha


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skylark #168262 07/03/04 12:36 PM
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leave DK at the rope you climb up ,go to fergus room get him to chase you down hole
go back to cell sleep then go back through the open door with the lever go into fergus room ,save game and then search for items,you can get a scimiter shield and red potions if you keep trying,make sure your fully healed .go out of room back to hole ,as soon as you see fergus Pause then selct all, hold down ctrl select fergus,release pause then watch him die heal potions you need minimum of 2 <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" />

Mirach #168263 07/03/04 12:39 PM
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oooooo just one more post unlucky 13 <img src="/ubbthreads/images/graemlins/devil.gif" alt="" />

Mirach #168264 07/03/04 02:06 PM
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The FAR easiest way is to spare the skillpoints of Level 2 upgrading for the skills the teacher teaches you. With them, it's rather easy to defeat Fergus.
I had found this out, after I started a whole new game.


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Mirach,
The contents of the cupboard are random: I once found a [nocando] sword of agility there <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />.

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i found meself a scimitar 2....i just died walking around with it.....i haven't saved it either...so when i reloaded i found myself something useless....kinda kept and saved it.....


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Mirach,
The contents of the cupboard are random: I once found a [nocando] sword of agility there <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />.


I wonder whether Larian has actually implemented the word [nocano] ... <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />


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Both my chars had full health or almost, Fergus heals himself and suddenly I'm dead ...


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my setup when killing fergus was deathknight as mage using missile (2water) & the other dude on bow. got him easily.

hope others can do well in getting fergus. one way to enhance your chance at getting him will be using one of your characters as bait (run around in circles while the other takes potshots at fergus).



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kabuti #168270 09/03/04 10:21 AM
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Coes/Deathknight vs. Fergus score = 5-0

he hasn't killed me a single time so far. When the char he is wacking is nearly dead -> pauze, and take a healing potion for that specific char.

I haven't been able to kill him in a single effort, but he hasn't been able to kill me at all ^_^


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Coes #168271 09/03/04 11:32 AM
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I had problem with this as well, I think I died about 5 times. But then I realised what a mistake I've made. When I get lvl up's I used the skillpoints too much on given them fair to both strenght and constitution. But when I finally started over again and gave all my points to strenght for the death knight and agility for my hero (I was supposed to use the bow, but forgot it <img src="/ubbthreads/images/graemlins/ouch.gif" alt="" /> )I killed him very easy with only using one or two healing potions.

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I tried two set-up for killing Fengrus, a mage/warrior combo and a survivor/warrior combo.

In both cases, the Death Knight is the most important factor as he will go up against Fengrus toe to toe, and he has the higher health. Either boost his defense/evasion with Agility/Speed/Survival or health with Consitution. The one skill point which you get shall be invested in specialising in a weapon's damage.

The riftrunner is straight forward. I picked elemental missile attack over elemental instant attack because missiles does way more damage. For the mage, I pump every skill points into Intelligence (or you could shift more points to Intelligence at the beginning).

For a survivor's build, the skill I picked is of course Poison. It works with missile weapons too! (Hmm...would this be unbalanced?) You shall be able to find a bow at the beginning, with arrows. If you run out of arrows, switch to a club and start smashing. The key is to make sure Fengrus stay concentrated on the Death Knight.


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Well the first time I tried to beat Fenagus i died <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />.
On the second try, however I was using a mage/warrior combination.

I used the deathnight as the punch bag and threw every INSTANT fire spell I could at Feanugus. He did, of course use restoration but then I had 5 mana bottles so I just kept replenishing my mana while I used the 12 health bottles to keep the deathnight alive.

So basically use your hero/deathnight as a mage and your deathnight/hero as a warrior and you should walk it. Just make sure you pick up enouph health and mana potions <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />.

:SPOILER:

If only there was a two handed sword at the beggining of the demo <img src="/ubbthreads/images/graemlins/think.gif" alt="" />.


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Coes #168274 11/05/04 10:13 PM
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I think there are many strategies on killing fergus.
I am playing on tactical and my char is a warrior and my DK is a wizard.

I gave my char the sword from the DK and boosted his strength to 11. fergus went down in a few hits and I needed 1 potion <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


Off topic:

Hiya Coes! Nice to see you again <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Gakkie #168275 12/05/04 12:43 AM
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I tend to play tag with Fergus (and just about any other baddie in the game).


The char beeing attacked runs away past the other char.
So if the DK is under attack he runs past the hero.
Just after the hero he turns around and starts running the other way.
The hero attacks the baddie.
A miss or hit result (in text) results in the hero now being attacked.
The hero runs after the Dk and past him then turns just beyond the DK.
The Dk attack
Any hit or miss (as text) results in the DK being attacked.
Ok I think it's clear what I'm doing so I'll stop now

If you don't get any text the character under attack simply runs back to the other one.

Biggest problem with Fergus is that I begin to run out of stamina in the period after Fergus uses the heal so that I need to do a bit of punching bag (This due to the low level, higer levels stamina is no problem).
Don't forget when you do this the pauze option is your friend and you'd need to use it after just about any attack.



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This is just ridiculous. I tried for several hours to kill Fergus before quitting the game in disgust. And I'm on the normal difficulty level ("Action" I believe it's called).

I tried:
* DK as a wizard shooting fireballs (or whatever they were), my char as a warrior with slashing skill.
* Vice versa.
* DK as a wizard shooting fireballs, my char using a bow.
* Vice versa.
* Both DK and my char pounding on him with knife and sword.
* Running away and dropping through the hole, resting then fighting again.
* Running away and closing the gate.

Every time I'm near killing him, he heals. Over, and over again. Though I've never managed to get him down more than 2 or 3 times in a row. It's ridiculous. The third human character I have to fight in the game is nearly impossible for my wimpy characters to beat. It's not any fun.

Apparently, I get to restart now and kill all of the rats and guards again, making sure I save every single health potion I come across. However, I think I only used one before this, and it likely won't matter since he seems to continually be able to heal himself once he's below half.

<img src="/ubbthreads/images/graemlins/confused.gif" alt="" /> <img src="/ubbthreads/images/graemlins/memad.gif" alt="" />

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5 mana bottles so I just kept replenishing my mana while I used the 12 health bottles to keep the deathnight alive.


5 Mana potions and 12 health potions??? I've found 3 or 4 health total and NO mana. It's no wonder I'm getting my *bleep* kicked. Please tell me that finding health is not random in the very first bit of the game...


Nelno #168278 14/05/04 08:44 AM
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Nelno he only heals once (at least in my experience).
You can also try and make a run to the painting, click on it, then access the shrine to drink from the health thingie there if your health gets low.


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Fergus only heals up once, IIRC.

If you are having THAT much trouble with him, lure him close to the hole that you came up into the area out of, and use it for tactical retreats whenever you run low on HP. He can't follow you down there.


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i not quite so sure what all the fuss about fergus is, he wasn't so tough when i took him on, nailed him first go and only needed a few potions, hero with short sword and DK with bow. the worst fights are when mages gang up on you and end having to chase them around the screen wasting a lot of potions and what not just because the buggers won't stand still for a sec so you can whack them with something sharp and pointy.

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I have to say, here in August 2014, playing the Steam version, Fergus is a huge surprise so early on in the game. I read everyone's comments about having loads of pots, upgrading skills, doing things and finding stuff, and I think 'How?' As far as I can see, there are a few cells, an underground tunnel and one room to explore before Fergus's room, and there's no opportunity to gather so much equipment and level up so many skills.

It's incredibly frustrating, for sure, but it's also hugely good fun. Now if you'll excuse me, I'm going back for another try! laugh

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