When I put the game to 1280x960 resoultion, the circles under the characters and the characters themselves are out of synch, so the circles come in a bit below where they actually should be. it's like part of the game has shifted out of phase with the other part of the game.... this extends to being fully zoomed out and the bottom section of the screen flashing like it hasn't been rendered properly--- I'm assuming this is because I shouldn't be able to see that part of the screen yet, but because part of the screen has shifted 'up' if that makes sense, I can see it. Any fix? Using a radeon 9700 prop with latest drivers.