I can say it in one word - BRAVO! Larian, you have developed a heck of a game. I, as one Divine Divinity fan, am trying to get the word out how great this game is. It is innovative and has a bit of everything a gamer wants. The easter egg area is ingenious. And, the game is replayable, a very important aspect of any game. My first character was a sword weilding warrior. My next character will be a trap/bomb dropping dagger weilding survivor.
I have two suggestions. First, there are no unique and special bows like there are swords (e.g. sword of the gods, nobleman's sword, and more). This discourages the use of bows. Second, I understand that as a mage you cannot throw spells at a particular enemy until it is dead without clicking on the enemy repeatedly. However, as a warrior you can keep slugging away at an enemy by simply resting your cursor over it. This discourages me from playing a mage, as I do not want to develop carpal tunnel.
Thank you, Larian, for this wonderful game. I look forward to the next one.