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Re: Save Game Editor [Re: Dairymoose] #531537
29/07/14 12:29 PM
29/07/14 12:29 PM
Joined: Jul 2014
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HerrRuin Offline
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HerrRuin  Offline
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Iエve got the same issue like Genus:
"When I load the .exe it complains about not being able to find registry entries but loads after I hit "Ok". I had tried to load a few savegames but every time I click "Load" the program crashes after about 5 seconds."

After starting the mooseedit.exe i get the message "Failed to open registry key:2"

Any suggestions would be great! Thx smile

Re: Save Game Editor [Re: Dairymoose] #531560
29/07/14 01:29 PM
29/07/14 01:29 PM
Joined: Jul 2014
Posts: 2
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No alpha beta Offline
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No alpha beta  Offline
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Posts: 2
@HerrRuin: Did u choose the right folder?
choose profile folder which contain your save data
choose your game data folder which is in your game directory (not the save data)

Re: Save Game Editor [Re: No alpha beta] #531562
29/07/14 01:33 PM
29/07/14 01:33 PM
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Posts: 102
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Dairymoose Offline OP
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Dairymoose  Offline OP
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Posts: 102
Originally Posted By: No alpha beta
Hi Dairymoose,
Great work so far, I just tested yesterday.
The trainer crashed when I change the power level of an item from 10/20 to 100
The trainer crashed when I add invalid ability. eg : I add large weapon for small weapon, mall for plate...
The trainer crashed when I change base item or change it to legendary


I've never had any of these happen. Could you get me a copy of your Globals.lsb file that is causing these crashes? I will look into it when I get a chance.
Also please describe the exact item and the changes to this item, which can cause a crash.
I'd tried all these things before in my own saves and had no issues. Tried adding an item around level 1 million, worked fine. Not sure what you mean by adding an invalid ability. And I have changed base items before and never had any issues with it.


Regarding item duplicates... I don't plan to add this specific feature but I do want to add item import/export which should be able to handle this functionality.

Yes you can modify weapon damage but I believe it is only on a percent-damage basis. There is a permament boost called "DamageBoost" which you can add that you specify as a percent-increase to damage. For example, DamageBoost = 100 is a 100% damage boost, so the item does 2x damage.

And finally, yes, I plan to allow resizing. However the window will have a forced aspect ratio because it wouldn't make sense otherwise.

Last edited by Dairymoose; 29/07/14 01:40 PM.
Re: Save Game Editor [Re: Dairymoose] #531569
29/07/14 01:55 PM
29/07/14 01:55 PM
Joined: Jun 2013
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Kaim123 Offline
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Posts: 8
@DairyMoose
Thanks! I look forward to it ^^

Re: Save Game Editor [Re: Dairymoose] #531571
29/07/14 01:58 PM
29/07/14 01:58 PM
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Duph Offline
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@Dairymoose

I'm having a problem when editor starts. I think its because I'm using the gog verson.

Failed to Open registry key: 2
http://tinypic.com/r/69q71h/8

Also, I have small monitor with 1360 x 768, it doesn't fit.
http://tinypic.com/r/serc4g/8

I found the "profile" and "data" location but I can't edit.

Re: Save Game Editor [Re: Dairymoose] #531654
29/07/14 04:59 PM
29/07/14 04:59 PM
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Shiu Offline
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Hi smile

Thanks for the reply.

-What would you say is the easiest way to create specific skillbooks?

-When do you think changing talents/abilities will be possible?

Re: Save Game Editor [Re: Dairymoose] #531709
29/07/14 07:16 PM
29/07/14 07:16 PM
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Hurk Offline
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Posts: 8
Hey guys new to this. I got the v4 and v5 editors up and working but am quite confused. I basically wanted to give myself 1 more talent point or add a talent and remove one(I accidentally picked wrong talent and did not notice until after several hours of gameplay) if that is possible yet.

Any help appreciated ty!

Re: Save Game Editor [Re: Dairymoose] #531714
29/07/14 07:26 PM
29/07/14 07:26 PM
Joined: Apr 2013
Posts: 143
Niedersachsen, Germany
tarasis Offline

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tarasis  Offline

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Joined: Apr 2013
Posts: 143
Niedersachsen, Germany
Is there any magic way to shrink the UI window? I apparently have so many saves that the bottom of the window is off the bottom of my screen (1280x800 res).

This was using Alpha 5

-- Exactly the same problem as Duph

Last edited by tarasis; 29/07/14 07:27 PM.
Re: Save Game Editor [Re: Dairymoose] #531830
30/07/14 12:39 AM
30/07/14 12:39 AM
Joined: Feb 2013
Posts: 49
Antartnord Offline
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Antartnord  Offline
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Posts: 49
This would be a great tool when finished, please, publish it in NexusMods, it has dedicated servers to store the files and is safe to download from there. Also is easy to search there and people can rate. Let's enlarge the Nexus Divinity section!

Re: Save Game Editor [Re: Dairymoose] #532246
30/07/14 05:39 AM
30/07/14 05:39 AM
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Walter White Offline
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The inventory editor works great. Can't wait for it to be polished. Thanks for your work.

Re: Save Game Editor [Re: Antartnord] #532449
30/07/14 07:33 AM
30/07/14 07:33 AM
Joined: Apr 2013
Posts: 468
Darth_Trethon Offline

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Originally Posted By: Antartnord
This would be a great tool when finished, please, publish it in NexusMods, it has dedicated servers to store the files and is safe to download from there. Also is easy to search there and people can rate. Let's enlarge the Nexus Divinity section!


THIS^^^

Nexus is awesome.

Re: Save Game Editor [Re: No alpha beta] #532513
30/07/14 09:46 AM
30/07/14 09:46 AM
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HerrRuin Offline
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@ No alpha beta:
Yes, both paths are set correctly smirk but thx for your help!

Last edited by HerrRuin; 30/07/14 09:47 AM.
Re: Save Game Editor [Re: HerrRuin] #532614
30/07/14 01:32 PM
30/07/14 01:32 PM
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Posts: 102
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Dairymoose Offline OP
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Dairymoose  Offline OP
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Posts: 102
Originally Posted By: HerrRuin
Iエve got the same issue like Genus:
"When I load the .exe it complains about not being able to find registry entries but loads after I hit "Ok". I had tried to load a few savegames but every time I click "Load" the program crashes after about 5 seconds."

After starting the mooseedit.exe i get the message "Failed to open registry key:2"

Any suggestions would be great! Thx smile


If you could provide me with a copy of the save file(s) that are causing a crash I could look into it.

Also I am working on allowing resizing, so that the window can be made smaller. It would also have a smaller default size.

Re: Save Game Editor [Re: Dairymoose] #532636
30/07/14 02:30 PM
30/07/14 02:30 PM
Joined: Apr 2013
Posts: 143
Niedersachsen, Germany
tarasis Offline

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Niedersachsen, Germany
Originally Posted By: Dairymoose

Also I am working on allowing resizing, so that the window can be made smaller. It would also have a smaller default size.


Woohoo smile Thank you.

Re: Save Game Editor [Re: Dairymoose] #532649
30/07/14 03:08 PM
30/07/14 03:08 PM
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HerrRuin Offline
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The message showes up before i load a savegame, just after starting the exe and iエve tried all my different savegames.

Here is the link to one of my saves: http://d.pr/f/nHM9

Thanks a lot smile !!!

Re: Save Game Editor [Re: Dairymoose] #532699
30/07/14 04:42 PM
30/07/14 04:42 PM
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Genus Offline
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Your alpha5 build works for me. It still complains about the missing registry keys however I can modify a weapon and load it correctly in the game.

I did notice one problem: I had to change which weapon I wanted to modify for this to work. When I modified a lvl 20 hammer from my inventory, the game would always crash when I tried to load that savegame.

I then modified two different weapons (level 9 one handed sword and a lvl 6 staff) and it loaded just fine.

I went back and tried to modify that same lvl 20 hammer with alpha5 and it still crashed the game. Not sure what the problem is there but wanted to make you aware.

Re: Save Game Editor [Re: Genus] #532721
30/07/14 05:34 PM
30/07/14 05:34 PM
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HerrRuin Offline
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HerrRuin  Offline
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@Genus: Did u change anything to prevent the crash after hitting the "load" button?
I tried every version from alpha 1-5 ..
Is there anything i can do wrong laugh ?

Re: Save Game Editor [Re: HerrRuin] #532728
30/07/14 05:57 PM
30/07/14 05:57 PM
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Genus Offline
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The only thing I changed was that I chose a different weapon to modify. I modified a weapon that was already approx my characters level. That was successful.

EDIT: Any chance you're a Mac user? I am a Mac user and copied the "Data" folder out of the .app and pointed this app to it instead of pointing this app to the "Data" folder within the .app.

When I get a minute, I will confirm if it works by pointing to the "Data" folder within the .app.

Last edited by Genus; 30/07/14 06:00 PM.
Re: Save Game Editor [Re: Genus] #532773
30/07/14 07:21 PM
30/07/14 07:21 PM
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Posts: 102
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Dairymoose Offline OP
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Dairymoose  Offline OP
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Originally Posted By: Genus
Your alpha5 build works for me. It still complains about the missing registry keys however I can modify a weapon and load it correctly in the game.

I did notice one problem: I had to change which weapon I wanted to modify for this to work. When I modified a lvl 20 hammer from my inventory, the game would always crash when I tried to load that savegame.

I then modified two different weapons (level 9 one handed sword and a lvl 6 staff) and it loaded just fine.

I went back and tried to modify that same lvl 20 hammer with alpha5 and it still crashed the game. Not sure what the problem is there but wanted to make you aware.


Can you describe exactly what modifications you attempted to make to the item (the hammer)? The item type should be irrelevant, just the modifications.


@HerrRuin, I tried your save and it worked fine for me.

----

New version uploaded alpha6. Has better tooltips, and decent resize functionality. Still need to work on resizing but this will suffice for now.

Last edited by Dairymoose; 31/07/14 03:02 AM.
Re: Save Game Editor [Re: Dairymoose] #533048
31/07/14 02:53 AM
31/07/14 02:53 AM
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Latigo Offline
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Latigo  Offline
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I'm getting the same "Failed to open registry key: 2" error that others have reported and then it immediately crashes. Here's a pic of the event that's generated in widows when it crashes if that helps.

Event Log Error

If I can provide any additional information to help troubleshoot, I'd be happy to help.

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