Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
#626252 04/10/17 06:56 PM
Joined: Oct 2017
Location: United Kingdom
Branvex Offline OP
journeyman
OP Offline
journeyman
Joined: Oct 2017
Location: United Kingdom
A new campaign adventure that I'm working on.

[i]"Trilly Miro - an ordinary elf girl living an ordinary life in an ordinary elf village. Until one day her and her people are thrust into an extraordinary and terrifying situation, brought about by a mysterious and powerful foe."[/i]

This campaign is going to be somewhat inspired by the classic Final Fantasy games. Eventually there will be a world map where you will be able to travel to different regions. Initial level map is ~75% done, working on the questing now.

Some screen shots (still WIP and unpolished atm)

[img]http://oi67.tinypic.com/ek1nm.jpg[/img]
[IMG]http://i68.tinypic.com/2yjvwnl.jpg[/IMG]
[IMG]http://i65.tinypic.com/15fm2ax.jpg[/IMG]
[IMG]http://i63.tinypic.com/fz27ow.jpg[/IMG]
[IMG]http://i64.tinypic.com/aot36w.jpg[/IMG]
[IMG]http://i64.tinypic.com/fmoxmh.jpg[/IMG]

Branvex #626258 04/10/17 07:13 PM
Joined: Oct 2017
Location: United Kingdom
Branvex Offline OP
journeyman
OP Offline
journeyman
Joined: Oct 2017
Location: United Kingdom
Don't know why the images don't work :(.. just copy and paste the URLs in browser

Branvex #626392 04/10/17 11:30 PM
Joined: Jul 2014
enthusiast
Offline
enthusiast
Joined: Jul 2014
Maybe you need to have more posts to enable UBB code.
I'll copy it for you, ok?

Originally Posted by Branvex



[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]


and really nice to see some conversations in action here in the modding forum.

Last edited by morez; 04/10/17 11:33 PM.
Branvex #626444 05/10/17 02:03 AM
Joined: Aug 2015
Location: Quebec, Canada
N
enthusiast
Offline
enthusiast
N
Joined: Aug 2015
Location: Quebec, Canada
morez is the real MVP.
Good job Branvex!

Branvex #626539 05/10/17 08:05 AM
Joined: Aug 2014
M
member
Offline
member
M
Joined: Aug 2014
Nice. Looking forward to see how this campaign develops. up

morez #626591 05/10/17 12:01 PM
Joined: Oct 2017
Location: United Kingdom
Branvex Offline OP
journeyman
OP Offline
journeyman
Joined: Oct 2017
Location: United Kingdom
Thanks! Oh the dialog is really mounting up now.

Branvex #626611 05/10/17 12:38 PM
Joined: Dec 2013
old hand
Offline
old hand
Joined: Dec 2013
Originally Posted by Branvex
This campaign is going to be somewhat inspired by the classic Final Fantasy games. Eventually there will be a world map where you will be able to travel to different regions. Initial level map is ~75% done, working on the questing now.


Interesting, so this is a standalone adventure or intended for game master mode? I'm curious how the world map will work.


DOS2 Mods: Happily Emmie After and The Noisy Crypt

Steam Workshop
Nexus Mods
Windemere #626651 05/10/17 02:02 PM
Joined: Oct 2017
Location: United Kingdom
Branvex Offline OP
journeyman
OP Offline
journeyman
Joined: Oct 2017
Location: United Kingdom
It will be a standalone adventure.

The world map will be a separate level and with it you can move to other levels. So if you move to a house on the world map, you will be teleported to say a town level. Or to a patch of trees and you will teleport into a forest level. Then if you leave you will teleport back to the world map level. Similar to the classic Final Fantasy world map idea.

This is theory at the moment but it should be possible from what I understand?

Last edited by Branvex; 05/10/17 02:05 PM.
Branvex #626658 05/10/17 02:14 PM
Joined: Dec 2013
old hand
Offline
old hand
Joined: Dec 2013
Yeah, I have a similar idea in the works, which is why I found it particularly intriguing. smile

Very cool, let's brainstorm sometime.


DOS2 Mods: Happily Emmie After and The Noisy Crypt

Steam Workshop
Nexus Mods
Windemere #626666 05/10/17 02:35 PM
Joined: Oct 2017
Location: United Kingdom
Branvex Offline OP
journeyman
OP Offline
journeyman
Joined: Oct 2017
Location: United Kingdom
Nice, I haven't seen that, that's just what I want to implement. I like the idea of the boat, no idea how you did that.

Branvex #627926 07/10/17 10:28 PM
Joined: Sep 2017
M
member
Offline
member
M
Joined: Sep 2017
I really love that idea , so many great projects ongoing. Think i will post my porject soon. I think we should have some chat group to exchange issue while we script. I see alot of people creating graphic assets right now - I really hope people will also get into scripting to finish theire standalones smile

norD #628108 08/10/17 08:31 AM
Joined: Jul 2014
enthusiast
Offline
enthusiast
Joined: Jul 2014
Originally Posted by norD
morez is the real MVP.
Good job Branvex!


I just love to see the nice stuff created with the editor rolling in.

Branvex #631227 15/10/17 04:43 PM
Joined: Oct 2017
Location: United Kingdom
Branvex Offline OP
journeyman
OP Offline
journeyman
Joined: Oct 2017
Location: United Kingdom
Working on 2 more levels now. Some WIP shots from "The Mines" and another level I've started work on.

[Linked Image]
[Linked Image]
[Linked Image]

Branvex #631247 15/10/17 05:57 PM
Joined: Sep 2017
M
member
Offline
member
M
Joined: Sep 2017
great Progress =)

Branvex #636838 12/11/17 06:19 PM
Joined: Oct 2017
Location: United Kingdom
Branvex Offline OP
journeyman
OP Offline
journeyman
Joined: Oct 2017
Location: United Kingdom
Done a lot of work lately. Have mostly finished a few levels, working on a desert region now. Some recent WIP screenshots:

The port town of Indo
[Linked Image]

Indo countryside

[Linked Image]

Deserty region of Tonalteya:

[Linked Image]

[Linked Image]

[Linked Image]

Swamp land of Hesco

[Linked Image]

More Indo

[Linked Image]

Last edited by Branvex; 12/11/17 06:26 PM.
Branvex #636846 12/11/17 08:10 PM
Joined: Aug 2014
M
member
Offline
member
M
Joined: Aug 2014
This looks like a huge campaign and it looks beautiful as well. Can we get an ETA?

MAHak #636851 12/11/17 09:25 PM
Joined: Oct 2017
Location: United Kingdom
Branvex Offline OP
journeyman
OP Offline
journeyman
Joined: Oct 2017
Location: United Kingdom
Thanks. I'm thinking of releasing it in several parts / episodes, hoping to get Part One done before the end of the year... tho that depends on how big it will end up being. So we'll see Xmas

Branvex #636852 12/11/17 09:31 PM
Joined: Dec 2013
old hand
Offline
old hand
Joined: Dec 2013
Wow, it looks big. Glad you're making good progress and I think releasing in episodes is a fine idea. I suggest trying to keep the scope down on the first one and build up from there. It really helps to go through the process of releasing a fully playable piece of content. Looking forward to it!


DOS2 Mods: Happily Emmie After and The Noisy Crypt

Steam Workshop
Nexus Mods

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5