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Kahi Offline OP
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Just got started a bit today on my latest addition to the capital city of my campaign. It's going to take a week or two at least before it's completed but it's a good way of improving with the DoS 2: Engine. smile

Day 1 - Just some quick screencaps, don't think I can embed them yet so a quote would be helpful!

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Looks good! I must say- that is an interesting use of wall constructions.

Hope you keep us posted, I'm curious to see what it will look like when it's polished.

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Kahi Offline OP
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Originally Posted by Larian_JB
Looks good! I must say- that is an interesting use of wall constructions.

Hope you keep us posted, I'm curious to see what it will look like when it's polished.


Will post some more today, the wall is the most time consuming part right now. Mostly since I'm building it up in layers. Adding some details here and there when I want a break from the hours of just walling the area up, haha.


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Kahi Offline OP
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I should probobly say that I haven't gotten through Fort Joy yet, playing through the first (Almost done) with my better half, and then we'll both play through DoS 2. But hard to say no to the editor, it's a bit like the one ring. Terrain and the polishing will have to wait until the walls are at least mostly done. I'll post a couple of more updates for the day here:

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Experimenting with a few new angles to make the battlements a bit more realistic. Effectively making murderholes.
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Still so much more to do though, but hoping to make a worthy city before the end of it. smile


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Kahi Offline OP
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Starting on the main city streets tonight. With that there will be some alleys, houses, and the main barracks bordering between the more run down parts of the city, and the finer parts. Also added some details and polished up the river a bit in-between. But the only walls remaining now are the palace walls, and the walls leading up to 'Light's Watch', a holy tower reaching further up than the palace itself.

Just two images as of now however, just to show how the wall is nearing completion. I'll see if there's anything more for tomorrow, otherwise I'll probobly update again on Sunday or Monday.

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Kahi Offline OP
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Managed to squeeze in some more work out today and tonight. I'm starting to think that two weeks was perhaps a bit generous of a time limit with this project. Too much OCD to rush through it, but I'm feeling good about the progress today. I think the river is shaping up, and even managed to get in some pokes at the starting 'area' of the slums too. Currently building the theatre, and started on the 'sketching' of buildings around the city. Reason most screens for now are during the night is because I'm waiting until later on with adding light sources to get rid of the black shadows.

There are random items here and there for obvious reasons, including some strange water effects I've put aside until later use.


Flowing river: https://i.gyazo.com/c99e348575b6ac2c60d9d440ad921d73.mp4

I'm using 4-5 materials for the river to give it a proper, mossy feel.

Sorted by time:

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[Linked Image] (closeup of tower/statue flow.)

Last edited by Kahi; 14/10/17 01:13 AM.

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Kahi Offline OP
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Added some lighting, worked up the terrain. Realized how difficult it can be to make something ugly-good looking. Also worked finished the stage for now, including the backstage with some simple decor. It's also quite fun and interesting to look back at where I started, at least from a personal standpoint, haha. I believe I will need to think about optimizing things as well due to the grand scale of the area.

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Really glad with how the 'backlighting' effect worked out with the 2d images.

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And no slum should look boring at night!

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Last edited by Kahi; 14/10/17 05:53 PM.

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Great progress! The indoor decoration looks amazing.

I have to ask though, are you aware that you can drag walls with the wall editor? That is a lot of wall constructions.

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Kahi Offline OP
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Originally Posted by Larian_JB
Great progress! The indoor decoration looks amazing.

I have to ask though, are you aware that you can drag walls with the wall editor? That is a lot of wall constructions.


I had no clue about that, haha. How? ^^


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Add a portion of a wall
In the editor ("mode" bar), a new handle will appear, "edit wall"
select it, then, click the portion of wall you created, it should highlight, and drag it.
furthermore, right mouse button will make options appear...


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Kahi Offline OP
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Originally Posted by Cromcrom
Add a portion of a wall
In the editor ("mode" bar), a new handle will appear, "edit wall"
select it, then, click the portion of wall you created, it should highlight, and drag it.
furthermore, right mouse button will make options appear...


Thanks, was just about to post about finding it. Thanks again though. smile


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Kahi Offline OP
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Still a ton of work left, but started ironing out the administration barracks and its surroundings.

Video on the fountain: https://gyazo.com/3e078450e2e60e772b50e4dfd585a2b0

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Last edited by Kahi; 20/10/17 12:53 AM.

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Started with making the skeleton sketch for where a monument will be. Using an old old 'order' from our PnP days called 'The Golden Palm' in our campaign, pretty fitting with the assets too.

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Last edited by Kahi; 20/10/17 04:44 PM. Reason: Added picture

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Very nice work. You've got a good eye.

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Kahi Offline OP
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Originally Posted by Ghatt
Very nice work. You've got a good eye.


Thank you smile - Or maybe it's more luck, heh.

Still needs work done to it, but it's shaping up quite alright.

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Haven't furnished the inside of the house yet, the terrain needs more work, and the river as well.

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It's looking great.
Deffenately something I'll check out when it's released!


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Just got started with the next part, but it's shaping up, slowly but surely. Some houses added and got started with the tavern.

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But needs more poking, clearly smile


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Kahi Offline OP
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So here's some more screens to add to the already towering pile. Hah.

Worked some more on the tavern:

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Wanted to try building something with a reference as well, so here we have a butcher shop and his own little personal sleeping space:

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This is the reference picture I found and used:
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Above/behind the butcher's:

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The tip:
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- Houses

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Warehouse -

[img]https://i.imgur.com/8l4XguZ.jpg[/img]

The roofs have all been made, just have them dragged aside for now. Getting closer at least, but not quite there just yet, hehe.

Last edited by Kahi; 26/10/17 04:00 PM.

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Kahi Offline OP
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Not much done today, and probobly won't get much more happening. But at least I got some of the cemetary done. Needs more polishing though but it's a decent start, I hope. ^^

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Almost done with the slums now which means the fun part is up ahead! smile


We don't make mistakes, we have happy accidents. - Bob Ross
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