Divinity Banner
Previous Thread
Next Thread
Print Thread
Page 3 of 5 1 2 3 4 5
Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #635518
03/11/17 10:27 PM
03/11/17 10:27 PM
Joined: Sep 2017
Posts: 470
Norway
The Composer Offline OP
addict
The Composer  Offline OP
addict

Joined: Sep 2017
Posts: 470
Norway
A little status update!

Playtesting is hopefully starting around Christmas holidays, and we'll also be revisiting some old faces in one of the main quests smile





Last edited by The Composer; 04/11/17 03:07 AM.
Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #636194
08/11/17 02:01 AM
08/11/17 02:01 AM
Joined: Sep 2017
Posts: 470
Norway
The Composer Offline OP
addict
The Composer  Offline OP
addict

Joined: Sep 2017
Posts: 470
Norway
November 8th Update! horsey

We've had quite a bit of progress since last update, I'll just write up a feature list here and include some visuals.

‚Ė∂ New Areas

Fort Joy Isles
Explore various islands and points of interest around Fort Joy. Several quests, secrets and treasures to be found. But as all pirates should know, where there's treasure, there's danger.






Elven Homestead (By Skumleren, Work In Progress)
Can't describe this without spoiling quite a bit of story.





Big New Feature!

Roam the High Seas
No teleports, no mumbo jumbo, just you and your crew taking to the high seas. Make Beast a happy Dwarf, bring him on an afternoon of pirate shenanigans and treasure hunting around Fort Joy Isles during Episode 1!




Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #636207
08/11/17 03:24 AM
08/11/17 03:24 AM
Joined: Dec 2013
Posts: 871
Windemere Offline

old hand
Windemere  Offline

old hand

Joined: Dec 2013
Posts: 871
Beautiful stuff there, Composer. This project is looking really good, great progress!


DOS2 Mods: Happily Emmie After and The Noisy Crypt

Steam Workshop
Nexus Mods
Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #636308
08/11/17 03:03 PM
08/11/17 03:03 PM
Joined: Oct 2014
Posts: 20
skumleren Offline
stranger
skumleren  Offline
stranger

Joined: Oct 2014
Posts: 20
Come on, I know you have the finished version, dont post wip that put me to shame :> it is like showing pictures of me in my underwear.


Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #636309
08/11/17 03:26 PM
08/11/17 03:26 PM
Joined: Sep 2017
Posts: 470
Norway
The Composer Offline OP
addict
The Composer  Offline OP
addict

Joined: Sep 2017
Posts: 470
Norway
Whaat, no... Those are the most recent I found (albeit I knew there was more progress on them!). I think you showed me the more finalized version over screenshare...? think opa

Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #636377
09/11/17 05:59 AM
09/11/17 05:59 AM
Joined: Sep 2017
Posts: 9
G
Garret77 Offline
stranger
Garret77  Offline
stranger
G

Joined: Sep 2017
Posts: 9
Gorgeous!

Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #636730
12/11/17 12:50 AM
12/11/17 12:50 AM
Joined: Sep 2017
Posts: 470
Norway
The Composer Offline OP
addict
The Composer  Offline OP
addict

Joined: Sep 2017
Posts: 470
Norway
Thanks Garret smile!

Here's a better view of player sailing in action, along with a few pictures from the lower deck!







Last edited by The Composer; 12/11/17 01:59 AM.
Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #637509
20/11/17 01:09 PM
20/11/17 01:09 PM
Joined: Sep 2017
Posts: 470
Norway
The Composer Offline OP
addict
The Composer  Offline OP
addict

Joined: Sep 2017
Posts: 470
Norway
The player sailing mechanics are more or less finished!


Ship Portrait


Revisiting The Wavedancer


Some more detail work progress around the islands



The first harbor you're likely to dock at once obtaining your ship


Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #637551
21/11/17 02:21 AM
21/11/17 02:21 AM
Joined: Oct 2017
Posts: 1
Poland
T
Traf27 Offline
stranger
Traf27  Offline
stranger
T

Joined: Oct 2017
Posts: 1
Poland
Damn, and I was wondering what you have been doing all week :)
Revisiting The Wavedancer is like screenshot of some pirate movie.
Ship portrait with sun in the background looks cool.
Great, keep up the good work.



Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #637573
21/11/17 10:13 AM
21/11/17 10:13 AM
Joined: Jul 2014
Posts: 200
morez Offline
enthusiast
morez  Offline
enthusiast

Joined: Jul 2014
Posts: 200
This is just stunning.

*morez is now stunned*

Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #637747
24/11/17 01:49 PM
24/11/17 01:49 PM
Joined: Sep 2017
Posts: 470
Norway
The Composer Offline OP
addict
The Composer  Offline OP
addict

Joined: Sep 2017
Posts: 470
Norway
Thanks you two! Putting an effort to push towards playtesting for Episode 1 soon, albeit still waiting for word from Larian regarding Instance painting and when a patch will come to fix that. TL;DR is if you paint bushes/grass etc on a map, intending to use this map as a level template to be added to a main level later, the instances will not follow. I'd rather wait for a patch to fix this rather than paint land 4x size of Fort Joy with instances twice.

Meanwhile, I've been working on new areas within Fort Joy itself, hidden away with stuff to explore of which I won't say, and should also help with making a new playthrough with the mod feel like a new experience cheer




Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #637789
25/11/17 05:27 PM
25/11/17 05:27 PM
Joined: Dec 2013
Posts: 871
Windemere Offline

old hand
Windemere  Offline

old hand

Joined: Dec 2013
Posts: 871
You've got a bucket load of creative ideas going there, Composer. Count me in for playtesting!


DOS2 Mods: Happily Emmie After and The Noisy Crypt

Steam Workshop
Nexus Mods
Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #638087
30/11/17 04:21 PM
30/11/17 04:21 PM
Joined: Sep 2017
Posts: 470
Norway
The Composer Offline OP
addict
The Composer  Offline OP
addict

Joined: Sep 2017
Posts: 470
Norway
Count yourself counted in! ūüėĄ

I've published the first small collection of GM Mode Maps in a separate mod now, as I've decided to have the promised GM content in a separate mod for multiple reasons. Mostly for cleanliness and freedom of choice of what interests people.

It can be seen at Steam Workshop | Nexus

Though, I believe Nexus may need some time to verify it for downloads to be possible (?).







Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #638162
01/12/17 11:09 PM
01/12/17 11:09 PM
Joined: May 2017
Posts: 349
LaughingLeader Offline
enthusiast
LaughingLeader  Offline
enthusiast

Joined: May 2017
Posts: 349
Awesome work Composer! Can't wait to play this.

Please tell me that when we finally get custom sound support, we'll get to listen to sea shanties when sailing around. grin

Re: Chronicles of Divinity [Campaign Expansion] [Re: LaughingLeader] #638164
01/12/17 11:20 PM
01/12/17 11:20 PM
Joined: Sep 2017
Posts: 470
Norway
The Composer Offline OP
addict
The Composer  Offline OP
addict

Joined: Sep 2017
Posts: 470
Norway
Originally Posted By: LaughingLeader
Awesome work Composer! Can't wait to play this.

Please tell me that when we finally get custom sound support, we'll get to listen to sea shanties when sailing around. grin


Hell yeah! May even do a community pirate chant similar to as Hans Zimmer did with Bane's chant in Dark Knight Rises? That'd be kinda epic.


EDIT:
When you overlook one simple proc looping for an infinity... Thought this was hilarious!

Last edited by The Composer; 01/12/17 11:38 PM.
Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #638203
02/12/17 07:06 PM
02/12/17 07:06 PM
Joined: Sep 2017
Posts: 470
Norway
The Composer Offline OP
addict
The Composer  Offline OP
addict

Joined: Sep 2017
Posts: 470
Norway
Another little news update!

  • -- Main post has been updated to credit team members, Skumleren and Milena. We recently got Milena onboard the team providing new homemade prefabs and also decorating interiors and levels.
  • -- Dynamic Level Scaling - Enemies around Rivellon now scale near the player's level, based on story and event influence. This should make combat rebalancing and world progression shaping a lot easier, faster and with some extra tweaking options.


Things are starting to really shape up, and that is a very reassuring and exciting feeling. I think I can speak on behalf of the team that we're super eager to open the gates for you sometime soon too! \^^/


Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #638212
02/12/17 08:44 PM
02/12/17 08:44 PM
Joined: Dec 2013
Posts: 871
Windemere Offline

old hand
Windemere  Offline

old hand

Joined: Dec 2013
Posts: 871
Good news, congrats on the great progress. Exciting!

claphands


DOS2 Mods: Happily Emmie After and The Noisy Crypt

Steam Workshop
Nexus Mods
Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #638436
05/12/17 10:30 PM
05/12/17 10:30 PM
Joined: Sep 2017
Posts: 477
Belgium, Ghent
Larian_KVN Offline

addict
Larian_KVN  Offline

addict

Joined: Sep 2017
Posts: 477
Belgium, Ghent
And I think I speak on behalf of Larian if I thank you all for working so hard on this and as a community as a whole. smile Keep up the good work, we're all excited!


CTRL+K the elf
Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #638993
15/12/17 02:52 PM
15/12/17 02:52 PM
Joined: Sep 2017
Posts: 470
Norway
The Composer Offline OP
addict
The Composer  Offline OP
addict

Joined: Sep 2017
Posts: 470
Norway
It's been a while since last update. I've had a surgery since last update, hence the quieter presence on most platforms as I've spent time recovering. Still got some work done though!

Sorting out one of the final locations for Episode 1, I will refrain from explaining context of where it fits in, but it's quite a unique location, one of the lore-heavy moments providing more depth to one of the new storylines.




Re: Chronicles of Divinity [Campaign Expansion] [Re: The Composer] #639896
31/12/17 11:31 AM
31/12/17 11:31 AM
Joined: Sep 2017
Posts: 7
M
MrPillow Offline
stranger
MrPillow  Offline
stranger
M

Joined: Sep 2017
Posts: 7
holy damn this looks awesome. you guys have a patreon or anything?

Page 3 of 5 1 2 3 4 5

Moderated by  Dom_Larian, Larian_Koala 

Powered by UBB.threads™ PHP Forum Software 7.6.2