Re: macOS currently known issues and limitations
[Re: Stauff1138]
#652498
26/04/19 06:12 AM
26/04/19 06:12 AM
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Joined: Mar 2003
Posts: 26,727 Canada
Raze

Larian Studios
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Larian Studios
Joined: Mar 2003
Posts: 26,727
Canada
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In the exit conformation window, did you try just hitting Enter?
If you create a new profile and start a new game, do you have the same problem?
Try verifying local files: In the Steam library, right click on the game and select Properties, switch to the Local Files tab and then click on the 'Verify Integrity of Game Cache...' button.
With the GOG version, in the (optional) Galaxy client, select Divinity: Original Sin 2 in the left column, then click on the More button, and in the Manage menu select 'Verify / Repair'.
With the App Store version, or GOG without using Galaxy:
Terminal bash-3.2$ cd ~/Library/Application\ Support\ ... up to the Divinity Original Sin 2.app folder bash-3.2$ codesign -vvv Divinity\ -\ Original\ Sin\ 2.app
This takes a while, and will output some lines starting with '--prepared' or '--validated'. If everything is fine, it will end with:
Divinity - Original Sin 2.app: valid on disk Divinity - Original Sin 2.app: satisfies its Designated Requirement
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Re: macOS currently known issues and limitations
[Re: Old_Salt]
#652506
27/04/19 03:42 AM
27/04/19 03:42 AM
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Joined: Mar 2003
Posts: 26,727 Canada
Raze

Larian Studios
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Larian Studios
Joined: Mar 2003
Posts: 26,727
Canada
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You should also be able to use the number keys to make dialogue selections (at least '1' should work when there are no options, just 'continue').
Is the problem with boxes just in the inventory, or when they are in the game world, as well? Do you have any problem selecting a place on the ground to move, or using ladders/stairs/etc?
Do you have mouse gestures enabled, etc? Try pressing the Cmd key on startup, and see if there are any mouse related options (in D:OS EE, at least, there was a 'Precise mouse tracking' options which could fix a couple of issues).
Try lowering the graphics settings and resolution, or switching to Fullscreen or Fake Fullscreen display mode, to see if that will make a difference.
Try doing a clean boot and then test the game. Start/restart your Mac and hold the Shift key down as soon as the progress bar comes up in the startup window, releasing it after the desktop appears. Alternately, from the login window, hold the Shift key when you click the Log In button, and release it when you see the Dock.
If applicable, disable Steam cloud support either globally (in the client click on the Steam menu and select Settings, and then Cloud) or just for this game (in the library right click Divinity: Original Sin 2 and select Properties, then switch to the Updates tab and check the Steam Cloud section).
Next, try browsing to the '~/Documents/Larian Studios' folder and rename the 'Divinity Original Sin 2 Definitive Edition' subfolder. This folder contains the saved games, configuration files and a level cache folder. Deleting or renaming it will get the game to recreate it on startup; playing the game from a different OSX user account would effectively do the same thing. With Steam running and cloud support enabled, the client would just download the cloud copy of your existing profile. After that, start D:OS 2 DE, create a new profile, start a new game and see if you have the same problem. If a new game is ok, exit and then copy a couple saves from the renamed folder into the newly created profile's ../Savegames/Story folder. If that lets you load the saves and select dialogue options, etc, move the rest of the saves over. If that doesn't help, delete the new Documents D:OS 2 folder and rename the original back again.
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Re: macOS currently known issues and limitations
[Re: Stauff1138]
#652521
30/04/19 08:10 PM
30/04/19 08:10 PM
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Joined: Mar 2003
Posts: 26,727 Canada
Raze

Larian Studios
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Larian Studios
Joined: Mar 2003
Posts: 26,727
Canada
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If you select Story in the main menu, and then Load Campaign, is the save list empty in the load window? Check the save folder to see if the saves are there, but not showing up in-game for some reason. If you switched OSX user accounts, that could account for the saves not being listed, but in that case Galaxy shouldn't have just synced the profile and not the saves. Each save is a folder in the '~/Documents/Larian Studios/Divinity Original Sin 2 Definitive Edition/PlayerProfiles/<ProfileName>/Savegames/Story' folder. You can try searching your hard drive for *.lsv files, in case the saves got moved somehow. You can disable cloud saves for the game in Galaxy. A failed backup shouldn't remove the local saves, though, or syncing if there are no online saves, I would think. I don't suppose you have any backups of your Documents folder after the play session but before restarting the game? That would require a conveniently timed scheduled backup, or a backup or sync program monitoring the Documents folder. You can try recovering the (presumably) deleted saves, but the more you use a system after files are deleted, the less likely they can be fully recovered. https://www.ibeesoft.com/recover-data/recover-deleted-files-on-mac.html
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Re: macOS currently known issues and limitations
[Re: Raze]
#652615
17/05/19 01:47 PM
17/05/19 01:47 PM
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Joined: May 2019
Posts: 2
AlexBT
stranger
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stranger
Joined: May 2019
Posts: 2
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