I hope they add a 3rd Person camera for exploration, fixed cameras feel outdated.
i hope not. it basically create a tedium to switch between 3rd person view with top down isometric view. look at dragon age. i like the game to be top down isometric as it's tactical as well it can look beautiful. to me the world in DOS2 looks beautiful. just that those characters look cartoony. I like the art direction to be somewhat like pillars of eternity. but the fixed static camera is PITA as well as difficult to view during many occasions.
i'm not sure if larian can improve the art design of the world by minimizing the need for manual rotation (if they are still sticking with the top down isometric view). however the top down isometric view is the key for me. I'm not sure if i even interested in the game anymore if it suddenly changed to a first person or 3rd person RPG like witcher.
As long as it's optional, I don't really see it's a problem. As it is with DOS2, you can
almost switch from isometric to third person just with the mouse wheel and it wouldn't take a huge amount of tweaking to make it the real thing. It's pretty much what I did with Sacred 2 just by altering the distance and angle that the camera could be moved to.
DOS originally had restricted rotation where you got a choice of about 90â°, but enough people didn't like it that it was eventually made a full 360â° camera.