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OK, this is the new translation of an old topic: Eastereggs in the Div game.If you wish to have the whole translation and not merely the pic explanations = PM me, please, so the thread can be completed and not marred by other posts, thank you kiss

Hellfighter and the memorial stone in memory of the 11th Sept. 2001 in the Treasure Cave.
http://kiya.xanlosch.de/Div_gedenken.jpg

El'Gammon found the Illuminates in the church
http://kiya.xanlosch.de/Div_pyramidenauge.jpg

Hellfighter used the teleporter pyramids to reach this house in the Dark Forest.
http://kiya.xanlosch.de/Div_haus.jpg

even pyramids and Telekinesis brings Hellfighter to a halt here
http://kiya.xanlosch.de/Div_treppe.jpg

Boneman found out how Janus spends his time (castle roof) - using elven sight
http://kiya.xanlosch.de/Div_Skateboard.jpg



And now Barnabus Livingstone, the In-Between-Expert and his pics, he found out how to enter the In-Between world via hex-editor and by using pyramids on certain places

http://divine-divinity.quantentunnel.net/maps/Divinity_21.jpg
Barnie, wanting to know if these candles serve a certain purpose = nope

http://divine-divinity.quantentunnel.net/maps/Divinity_30.jpg
Barnie and Castle Stormfist, wants to know where the stairs lead to

http://divine-divinity.quantentunnel.net/maps/Divinity_32.jpg
http://divine-divinity.quantentunnel.net/maps/Divinity_31.jpg
Barnie found 3 books in the cellar of the merchant guild/Verdistis = give you one lvl in trader skill

http://divine-divinity.quantentunnel.net/maps/Divinity_41.jpg
Barnie tossing pyramids out of the Verdistis entrance

http://divine-divinity.quantentunnel.net/maps/Divinity_42.jpg
Barnie, the mapmaker of the In-Between-World
W = crossroad
E = end of path
1 = burnt house ruins
2 = park banks with lanterns
3 = cave entrance
4 = house
5 = river starts
6 = river ends
7 = just a door, was probably supposed to be an entrance
8 = cave entrance

http://divine-divinity.quantentunnel.net/maps/Divinity_44.jpg
http://divine-divinity.quantentunnel.net/maps/Divinity_43.jpg
2 further pics out of this area (as marked in the map above)

http://divine-divinity.quantentunnel.net/maps/Divinity_49.jpg
Barnie, Tomb Raider, found the Sword of Lies - El'Gammon's "magic" mirror and an Unbreakable sword (guarantee = 2 days) - Tipsix's letter - via hexeditor
Coordinates via hex-editor for the
Sword of Lies Map: 00 X= 00 5D Y= 90 87

Coordinates for mirror and the Unbreakable Sword
Map: 00 X=40 5F Y=D0 86



http://divine-divinity.quantentunnel.net/maps/Divinity_50.jpg
Barnie found out that the church has something to hide

http://divine-divinity.quantentunnel.net/maps/Divinity_52.jpg
Barnie's map of the Dreamworld location
1 = Dreamworld
2 = House of Madness

http://divine-divinity.quantentunnel.net/maps/Divinity_53.jpg
And here is the Dreamcat and the Source of Life

This was taken out of the regular game and is only left over in this In-Between-World. You go to sleep in the House of Madness/Iona's dungeon and wake up here, the Dreamcat changes you into a rat and challenges you to a race - if you survive until Polymorph wears off, defeat the cat and drink from the Source, you are a human again. Maybe she should be called Nightmare-cat wink - you can guess, into what the cat will shapechange (hint, in which dungeon were you?) - Bronthion: problems with Polymorph lead to taking that quest out (Hmmm, maybe this is the cause of the trapped chests in the sewers? Kiya think )

http://divine-divinity.quantentunnel.net/maps/Divinity_54.jpg
Barnie puzzles over this sign - well, "don't use" was supposed to be something that is not used (world editors) wink wink - Bronthion's reply: The Larians didn't reckon that Barnie and other tourists would enter this world. Barnie is grumbling, cause he found the world's rarest gem there (pyramid hopping)

http://divine-divinity.quantentunnel.net/maps/Divinity_61.jpg
Barnie above Kroxy's house in the Wastelands - using pyramids

http://divine-divinity.quantentunnel.net/maps/Divinity_89.jpg
Cellar of the watch house in Stormfist Castle, yeah, Barnie again on expedition

http://divine-divinity.quantentunnel.net/maps/Divinity_90.jpg
Barnie found the Thunder-Plate-Armour - was near Verdistis
Coordinates via hex-editor for this armour
Map: 01 X= 60 1E Y= 30 94



http://divine-divinity.quantentunnel.net/maps/Divinity_91.jpg
... and a spell book

http://divine-divinity.quantentunnel.net/maps/Divinity_113.jpg
Barnie entered the cellar of Stormfist Castle via In-Between-World

http://divine-divinity.quantentunnel.net/maps/Divinity_116.jpg
Janus's guards don't take intruder Barnie too kindly
Coordinates for the fight via hex editor
Map: 00 X= E0 0D Y=30 D0



http://divine-divinity.quantentunnel.net/maps/Divinity_115.jpg
He can't even bash up Moriendor
coordinates for Moriendor via hex-editor
Map:00 X= 40 25 Y= 50 D8


http://divine-divinity.quantentunnel.net/maps/Divinity_114.jpg
...but he has the Sword of Lies now, via hex-editor

http://divine-divinity.quantentunnel.net/maps/Divinity_129.jpg
Phoenix found new coordinates near the Imp world

http://divine-divinity.quantentunnel.net/maps/Divinity_128.jpg
in this area are these Chests of Wonders.
Bronthion says: These chest were later replaced by jugs in the imp world and not deleted. They can't be unlocked, picked up etc. If the Larians had known about these "tourists" before releasing the game, they would have surely taken care of this, made them invisible and cleared up the In-Between-world.
Coordinates for these chests via hex editor
Map:01 X= C0 1E Y= 50 2F




Barnabus, Raze and Flash puzzled ou...the In-Between-World, click here, please = also known as "Teleport anywhere via hex-editor"

Barnie's tips to enter the In-Between-world: If you throw a pyramid across the Golden River (in the first cave) and teleport yourself there - you can walk BEHIND the walls there.

2 possibilities for entering the IN-Between-World:

1. You take and throw ONE pyramid over the map end, into the black area (Shift mode) and teleport yourself then. This doesn't work in all places. Best are roads (leading from one map to the next). If you reached the other side you can walk around. If the char is supposed to be invisible: use your portable bed and sleep in there, or teleport yourself a few steps further via pyramid. If you teleport yourself back into the regular world then: you will remain invisible!!!
2. If you want to enter rooms, you have to use the hex-editor, cause - even in the IB-world - you can't throw your pyramids past walls. Playing around with coordinates is your job wink - Some examples are already described in the hex-edit thread.

You should know, that every ground level map part has an underground lvl, too - they may be explored seperately. Hope, these descriptions are sufficient - if not, ask Barnabus.


Using the skills "Elven sight" on maximum and having items with this ability, you can see further on the map as accessable. Using "Wizard's sight" on the map twice, the area remains visible, even if the spell has worn off.

Aris explains how to enter one part of the In-Between-World: Go to the south of Rivertown (IIRC near the exit to the Dark Forest, Kiya), throw your pyramids into the black area, teleport yourself there and you can walk into this world. Warning! Use an extra save for this, you may experience crashes!!!

Nemisis' tips:At the exit/entrance gate of Verdistis: Stand in the lower right corner until the message comes "Do you want to leave?" Go into Shift-Mode and scroll down, place one pyramid there, teleport and walk between the worlds.

Forum members, now in the game, gathered by Alrik, Alix etc.:Alix, Alrik Fassbauer, Anthea, Hilmar Haudrauf, Harganaxki, Thorun, Grischa, Myrtos, Moriendor, Anastasia, Arhu, Bedwyr, Ralf, El'Gammon, Alix, Lar, Ragon, Lysandra. Buad's note (healer's house in Verdistis), Ragon, Tutamun, Grayface, Eolus, Thorun, Hilmar, Cybu, Antx, Sisaya (Rei), Anmariod, Kyrill

Alrik was the poet/author standing outside the the mage's shop/Ars magicana
"...And I say to you, the winds,
they are nothing other than spoken Words, whispering Whispers, loud shouting, no matter, where they came from.

No matter what race, no matter, what species, the Winds are with us.
... And they guide us through our lives.
and all these more than thousands of years old Sayings, Winds, Crying, Screaming, Weeping, Whispering, Breathings,
the Rattling of a rolling pebble on the ground, the Squeaking of a tree, the Strike of a lightning,
the Murmur of a river or a bourn
the Rolling of the Thunder, the thunder of hoofs on the ground
yes, even the Falling of a snowflake, of feathers
all that accompanies us until the Last Day.
And it is difficult to listen to them,
but they are there, the Voices of the Wind.
Of course everything is vanished into the Rustling, mixed up to a nontransparent mash of the Background-Rustling, so that you practically cannot hear them, the Voices of the Wind,
... but they are there !
Only a Magician would be able to listen to the Voices nowadays, but have you ever seen a Magician ?
But sometimes, when you have the feeling that someone or something talks to you - with you - then, yes then they are near, the Words of the Winds, then you can hear them !
So, listen to the Words of the Winds, listen to the Wind itself, maybe you will hear something from the past, someday.
( I didn't say that this, what you might hear, will always be something clever - rather it won't - because imagine what you might be hearing: a Cry maybe, or a Whispering, a Weeping, a Breath, a Word, or even a whole line - but at least you have made it, hearing something out of the past.)
-------------------------


Further easter eggs:
The elven amulet C.B = friend of drow Drizzt (Salvatore books)
Grisnak, the giant orc agent = ork in LOTR
Lar the dog = was a lost bet between Lar and his programmers. Lar did not believe, he could be included into the game without knowing it before grin
Imp world, behind a flower patch: A note "Bronthion was here"
Gareth = name of a city in a German RPG
Kaa Gent scroll = Belgian soccer team
Stephen King scroll =
"Your hair is winter fire,
Aventuris embers,
My heart dwells there too.
Written by IT."


Last edited by Raze; 28/03/13 11:23 PM. Reason: update links
#77615 26/06/03 05:56 PM
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thnx Kiya, good job. <img src="/ubbthreads/images/graemlins/up.gif" alt="" /> <img src="/ubbthreads/images/graemlins/up.gif" alt="" />



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nice job! <img src="/ubbthreads/images/graemlins/up.gif" alt="" /> kiya

interesting screenshots! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


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#77617 26/06/03 10:38 PM
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Great work, Kiya, Thanks ! <img src="/ubbthreads/images/graemlins/up.gif" alt="" /> <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />



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#77619 01/07/03 12:22 PM
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I have been asked to add the Dragon manuscript to this list.

Dragon Manuscript

In the top left corner are the runes: www.valaraukar.de
A very nice site form the one of the graphic artists, Marian.

Thanks to Kiya for finding the picture!

Last edited by Raze; 28/03/13 11:24 PM.
#77620 02/07/03 08:19 AM
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Ever wonder where Seth goes after the escort quest? He hangs out in a rather spartan room with a bunch of other NPCs, including Cyrion, Sir Markham, Cosmo, the ghost of the duke, and a few elves.
Coordinates: X = C0 0E ; Y= 00 D0 ; map = 00

NPC storage room (54KB)

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Great post except for a minor misconsiderment:
Quote
El'Gammon found the Illuminates in the church
http://kiya.xanlosch.de/Div_pyramidenauge.jpg

This sign is "the all-seeing eye": one of the God's symbols in Christianity. If you look at an american dollar, you will see it on. The Illuminati took that sign because they were the All-Seeing Eye, in a way.

Last edited by Raze; 28/03/13 11:24 PM. Reason: update link
#77622 03/07/03 07:15 AM
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With help from Kiya's rampant collecting of manuscripts, and taking the time to ammend the pictures, I have been able to translate them all. There may be a few spoilers here.

Arcane Elements 1
Arcane Elements 2
Arcane Elements 3
Dark Patriach
Dwarven King's Hall
Elven Ranger
Fighters Guild
Gargoyle
Imp Rider
Imp Shaman
K.A.A. Gent
Oceans
Paladins
Sand Demons
Sewers
Shrine
Skeleton Lord
Succubus
Tanoroth
The Burning Ones
The Engineer
Undead
Valaraukar
Treasure Map 1
Treasure Map 2
Treasure Map 3
Treasure Map 4

The treasure map reads in full:
The Guild of Fighters hid the ruins of the Ancients. It is found deep in the bones of the world. Avoid the trap and find the gems.


Many thanks to Kiya for her help with the pics!

Last edited by lynn; 19/05/10 09:57 AM.
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Hihihi! Good work <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

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Thank you very much, HandEFood. Now i can enjoy these manuscripts and even understand the writing <img src="/ubbthreads/images/graemlins/up.gif" alt="" />
Kiya

Last edited by kiya; 03/07/03 03:41 PM.
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Ah, about manuscripts: did anyone saw this one? (removed... broken link...)
The best out there, IMHO.

Last edited by lynn; 04/02/09 05:25 PM.
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http://kiya.xanlosch.de/Div_Manus1.jpg
Gods are dead

http://kiya.xanlosch.de/Div_Manus2.jpg
Rights of orc (Amnesty International?)

http://kiya.xanlosch.de/Div_Manus3.jpg
naughty monk secrets <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Kiya [Linked Image]

Last edited by Raze; 28/03/13 11:25 PM. Reason: update links
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Quote
Ah, about manuscripts: did anyone saw this one?
The best out there, IMHO.


Yep.Been there,saw it. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

Thanx guy for great job that You've made. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Special thnx to kiya, you've made my game better fun <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />


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I was curious on how you got to that house across the river in the dark forest. I always thought there was something out there.


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Krull, Hellfighter used teleporter pyramids - but I'm sure, Barnabus has the coordinates via hex-edit.

http://kiya.xanlosch.de/Div_haus.jpg

Coordinates via hex-editor for the house/Dark Forest SE corner
Map: 02 X=40 78 Y=90 66


Thanks, Barnie welcome



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Yes Kiya, that right - I used my teleporter pyramids. I have one pyramid in my inventory and throw the other as far as possible.

But you cannot enter the house (large white circle) - you come only to here (small white circle):

[Linked Image]


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By tossing a teleporter stone as far east as you can (use the shift key to move the screen focus), you can get to the edge of the map (17KB) and walk north/south (32KB).

That doesn't get you any closer to the house, but hex editing will.
For outside the house (68KB), close enough to open the door;
X = 80 76 ; Y= 90 67 ; map = 02

Inside the house (49KB), beside the hatch;
X = DC 77 ; Y= 66 66 ; map = 02

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If there *ever* comes out any kind of "special edition" of <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> , THEN I want to have this house (and other places) get "unlocked" ! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


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Quote
http://divine-divinity.quantentunnel.net/maps/Divinity_54.jpg
Barnie puzzles over this sign - well, "don't use" was supposed to be something that is not used (world editors) <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> - Bronthion's reply: The Larians didn't reckon that Barnie and other tourists would enter this world. Barnie is grumbling, cause he found the world's rarest gem there (pyramid hopping)

There's a whole table full of Dontuse in the general store in Verdistis. They act like most other mobile scenary (plates, etc.).

Screen shot pending...

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Another small Easter Egg I can't find mentioned here is Sting the short-sword that glows near Orcs and Dragons. Bilbo and Frodo Baggins had one just like this!

You are told to read the tag on the magic carpet to make it fly. The tag reads Axeminster, the name of a carpet manufacturer in the UK. It was a big deal for me having never been in England.

The magic mirror is obviously from Snow White (or Shrek <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />).

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Oh, I had no idea about the carpet, hehe.

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As requested, here is a screenshot of the easteregg of IT
(broken link...)

Last edited by lynn; 04/02/09 05:31 PM.
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Question: The house near The Watch. It is locked with a solitary ghost in it. It looks like a pub. Does anyone know any famous stories about haunted pubs?

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I'm very glad that I kept my save before the divine ritual! <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" />


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http://kiya.xanlosch.de/Runes.html

update => HandEFood has found and deciphered more rune manuscripts, 35 now, so only one ist still missing. The Arcane elements with the star on it. Link above displays all - have fun wink

Barnie's last experiment
Chests of Wonders CAN be opened, by using the golden keys out of the imp world. Remember the one jug that couldn't be opened even if you had all keys? Yep, that key fits into one of the chests. 7 key, 7 jugs but 8 chests, so one there is still locked. Partly with nice stuff.
Kiya

Last edited by Raze; 28/03/13 11:27 PM. Reason: update link
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Nice collection and very nice layout too, dear drow lady! <img src="/ubbthreads/images/graemlins/up.gif" alt="" />


Wenn sie so überlegen sind, warum sind sie dann so tot?
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Nice collection from a certain Drow artist, Marian <img src="/ubbthreads/images/graemlins/up.gif" alt="" /> - thanks - and thanks for giving me the correct font, too <curtsies - trips over her shield and decides to be Drow-grumpy again <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> )
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update => [color:"red"]HandEFood[/color] has found and deciphered more rune manuscripts, 35 now, so only one ist still missing. The Arcane elements with the star on it. Link above displays all - have fun <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Thanks for that, Kiya! I assume you mean the first Elements picture is incomplete? Does anyone know of a Latin dictionary? That's the only reason I can't translate it.

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Question: The house near The Watch. It is locked with a solitary ghost in it. It looks like a pub. Does anyone know any famous stories about haunted pubs?

I'm very curious about it also!
Maybe someone can let ous see the light? <img src="/ubbthreads/images/graemlins/kissyou.gif" alt="" />


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Thanks for that, Kiya! I assume you mean the first Elements picture is incomplete? Does anyone know of a Latin dictionary? That's the only reason I can't translate it


Nope, HEF, I meant this: There are 4 element manuscripts, one has a star or a pentagram on it. We only have 3 <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />

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I don't think I've ever seen it. Is it a unique manuscript? IT MUST BE MINE! If anyone has a copy, can you please pass it on?

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Sob... ok, I'll go look for it, you realise this => random locations?
Kiya

Edit: Found and sent - next update will follow as soon as the Rune Master had looked into it <whew>

Now I'm wondering about this: there are several parts of "expert swordmanship" => plea to all book collectors: Does one get a skill lvl? <hating books, deep job crisis now > <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />

Last edited by kiya; 01/12/03 12:04 PM.
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The carpet called "Axeminster" ist translated as "Axtmünster" into the german version of the game. Apparently this makes few sense, apart from axe = axt and the Münster is a) name of a town, b) part of a church or a type of church (not really sure).


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I belive I have found another map tranuscript! Also another way into the nothing world! A actual entrance! There I found alot of nothing, but also blank books,The Larian armor,a silver key amongst other things! Anyone interested in the whole story? How about a shot of the map??? MMMM????


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You've got my interest! Show us what you've got... <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

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Actually, I think I lied! I have 2 new rune maps! <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" /> PM me and I will send you all screens. Quicker that way...Mslynx, jumping up and down excited!!!

Last edited by Mslynx; 05/01/04 01:31 AM.

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Ah nevermind that! I got them up! Here is the link!
IBW Shots! <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" />
Sorry, its not pretty...Yet...Muhahahaha! <img src="/ubbthreads/images/graemlins/devil.gif" alt="" />


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great job kiya <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


...and he falled from the sky creating mass destruction in the area around, the divine one has come to the world...
Joined: Jan 2005
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Joined: May 2003
Location: Seattle
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Location: Seattle
Woa, great job. THat's pretty amazing. Lynn?



Joined: Feb 2003
Location: Ghent (Belgium)
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Location: Ghent (Belgium)
All these precious links have been corrected wink

Joined: Jan 2009
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i have the four ropes 5 bottles of beer $202. what am I doin wrong?

Joined: Mar 2003
Location: Canada
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Location: Canada

That should be 2002 gold, Rimmer's ale and the rope from the treasure cave. Do you have the Silver Breastplate? Did you make sure there was no extra rope or gold in your inventory, perhaps obscured by a chest or something else large in your inventory?

Silver Armour and Treasure Maps


Welcome to the forum. wave

Joined: Dec 2007
Location: Europe
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Location: Europe
could some1 refresh these links?
At least 1/2 doesn't work, if not more wink


The Question isn't how
The Question is when
and the answer is now
Joined: Feb 2003
Location: Ghent (Belgium)
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Most should be fixed now, except those who do not exist at all anymore.
Hope this helps you wink

Joined: Aug 2010
Location: Russia
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Location: Russia
In this territory http://kiya.xanlosch.de/Div_haus.jpg in the house there is a cellar. But I can't go down disagree

Last edited by Raze; 28/03/13 11:28 PM. Reason: update link
Joined: Mar 2003
Location: Canada
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When the Larians were balancing the game they decided the Dark Forest was a little too big, and cut off the south east corner with a river. The house there was originally intended to be Boratus' but he got moved to a more central location.

Joined: Jan 2012
apprentice
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I won't post any images but there are plenty of interesting things around Verdistis. Inaccessible of course, but there are some caves and houses. It's possible to get there using teleporter stones though. It's possible to get to area with Imp we need for Council of Seven (North East corner of map). Areas under Verdistis keep some secrets too, normally inaccessible.

Joined: Apr 2013
Location: Belgium
apprentice
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Location: Belgium
Lot of dead links :'(

Last edited by Ovnidemon; 28/04/13 01:46 PM.

PS: Sorry for my bad English
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