So this has been a problem since before the game was released. I have seen it talked about on several steam forums but maybe the devs just have never seen it.
When "Light Shadows" is on in the settings, the light shafts in caves, dungeons, and ship interiors are opaque black pixels. It is 100% the light shadows setting that causes it, I have ruled out all other settings. All 3 quality variations of light shadows have the same effect. I will link 3 pictures. 2 of the starting island prison with the setting on, and 1 with it off.
https://imgur.com/a/o4n2vyFAnd here is a video of the issue, where I enable and disable the setting, and rotate the camera to show the issue.
https://youtu.be/YcfOcWY8BIkSpecs: Windows 10, Nvidia gtx 1070, 16gb ram. Some sort of i7, don't know exactly which one.
I have also tried disabling shader cache in the nvidia settings, which I saw work for someone on a steam forum, but that did not work for me. I tried disabling god rays and that did nothing either.
This has been an issue since beta, does anyone know a fix?