- Moddable GM mode - GM playing monsters - Player dedicated servers - GMind the main game - Add/Remove enemies, traps and such - Permadeath/new character option - Multiple GMs - Dedicated server for persistent modules - Connection to a database - Chat channels - Needs to be 100% stable - On the fly conversations - Release "when it's done" over delaying the game with it - Queue events together or with a timer - Player become GM and vice-versa - Procedural generation - Sessions replay - Preplan and save an area - Random Encounter chart for the GM - Adding personal quest linked to the main campaign - Hiding player stats from the GM - A dialogue tool for GM
Basically has almost everything i feel is important. To add a few:
-Customize/Create own items, NPCs, monsters including stats, skill, description and such. -Speech Bubbles(private chat channels are good, but speech bubbles are the go to for RP). -Able to create character bio and view other player's bio. -Support more players, i'm not greedy, maybe around 10-12 players. Of course NWN kinda scale is the best.