The main feature I am wanting / waiting on is to possess only one NPC / creature in combat and allow the rest to remain controlled by the AI, while I only am controlling one.

The easiest way to do this would be to have an 'auto-resolve' button that the GM can click while possessing a creature in combat, that causes the AI to determine what moves the creature takes for its turn.

Last edited by Shapeshifter777; 25/01/18 07:03 PM.

GMAddon1: Adds almost every single monster and NPC from the main campaign into GM mode, plus a few large custom maps to use in GM mode.