I just finished DOS 1 (loved it), and I agree.
I really hate the modern paradigm of being a dungeon janitor who sifts through thousands of pointless drop items with barely distinguishable properties, before carting them all back to town and flooding the merchant's inventory with them. Like I'm a metal scrapper on garbage day. Am I supposed to be saving the world, or am on cleaning detail to pick up all this junk in the dungeons so the dungeon realtor can sell it to the next group of monsters?
Then I have to hold alt, carefully moving the mouse over the 45 items the boss just dropped all over the floor, and carefully click to identify them all. Then I have to pick them up to compare them. Apparently the boss was also a metal scrapper from the dungeon janitor guild. Does he have bottles too? I hear you get a nickle back for each one.
Then I get back to town and I have to spend like 30 minutes trying to figure out what to sell and what I might need, and compare all the items against 4 people. Then compare to all the nearby shops. Then I have to maintain a relationship with the vendor, promise to date his daughter, teach his son how to stand up to bullies, etc...
Just give me some gold instead of 45 random junk drops, and let me move on with my life. I'm just going to town to convert it into gold anyways. Spare me the middle man and minutes of my life I'm never getting back.
And yeah, the stats on the random items are usually pointless, and a waste of time. I was getting SEEMINGLY worse stats on my drops at end game then I was at levels 5-6. I was actually swapped out some end game gear for level 5 gear to fight the void dragon because the bonuses were so much better.
IMO, it would be much better if the vendors all had specialties for the items they make, and they simply scaled them up over time. Then you would have a reason to visit the different vendors. Instead they all just regurgitate random drops. This isn't a loot action rpg where you play through over and over again looking to get marginal increased stats on disposable items.