I agree with this %100. Making such a fundamental change will effect all other areas, and we will eventually come to a point that it doesn't look like D&D anymore. The reasoning for removing misses was very unconvincing too, based on what Swen is saying, nobody likes playing Baldur's Gate 1, 2, Icewind Dale, and a lot of other games who uses D&D to hit roll system. Funny, because Baldur's Gate series is considered one of the best RPGs of all time, I would have imagined Swen to know that much at least.

Please, don't make another Divinity game under Baldur's Gate title. Make a proper Baldur's Gate game, with D&D rules. Obviously you will adapt rules where needed, but To Hit rolls is too fundamental to change.

Last edited by kasapnecmi; 12/06/19 12:58 PM. Reason: typos