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addict
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OP
addict
Joined: Oct 2020
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It's been said before, but since it hasen't changed and I am of the opinion that this is really important, I'm bringing it up again: the prone condition is broken.
During my turn when I am prone or fall prone, I should be able to use half of my movement to stand up again. As it stands, not only am I not able to actively stand up from prone, my turn is immediately skipped when I fall prone, even if I still have an action and/or bonus actions that I can use. Please, please, change this according to D&D 5e rules.
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enthusiast
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enthusiast
Joined: Nov 2020
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Does it still break concentration spells like it is NOT suppose to do as well?
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veteran
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veteran
Joined: Sep 2020
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+1
Knocked Down Prone shouldn't make you lose your turn or concentration. Even if you don't have the required movement (half your total) to stand up, you should still be able to use actions & bonus actions while prone. You should even be able to move while prone, at half speed (techincally every foot of movement costs 1 additional foot, so it'd be 1/3 speed while in difficult terrain, not 1/4).
We should even have an option to freely (or maybe costing 5 ft of movement) drop prone, as doing so will force ranged enemies to attack us with disadvantage. Make your ranged attacks -> drop prone -> ranged enemies attack you at disadvantage -> stand up next turn -> attack -> repeat. It'd be a nice tactical option.
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addict
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addict
Joined: Sep 2020
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+1, especially considering what mrfuji3 wrote.
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enthusiast
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enthusiast
Joined: Dec 2021
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It's been said before, but since it hasen't changed and I am of the opinion that this is really important, I'm bringing it up again: the prone condition is broken.
During my turn when I am prone or fall prone, I should be able to use half of my movement to stand up again. As it stands, not only am I not able to actively stand up from prone, my turn is immediately skipped when I fall prone, even if I still have an action and/or bonus actions that I can use. Please, please, change this according to D&D 5e rules. Even worse, in most cases when you knock an enemy prone, they stand up even when it isn't their turn so you don't get any of the benefits of the prone condition. Also, the barbarian eagle heart attack indicates that it applies the prone condition for 2 turns but the enemy immediately stands during their turn.
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veteran
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veteran
Joined: Aug 2014
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I can settle for an automatic standing up at the start of your turn for half movement. I don't expect them to animate all actions lying down and I don't see how that would be worth it either. 99.9% of the time you want to get up immediately after being knocked down.
The can always create a separate "go prone" action if you need to hide from archers.
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veteran
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veteran
Joined: Jun 2020
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Either way, at the very last they need to differentiate prone from unconscious - since right now the prone condition applies unconscious (which is why it breaks concentration, and why it skips your turn)
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addict
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addict
Joined: Sep 2020
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Either way, at the very last they need to differentiate prone from unconscious - since right now the prone condition applies unconscious (which is why it breaks concentration, and why it skips your turn) Are you sure about that still being the case whenever you fall prone? Last time I checked, unconscious was applied only if I got prone by jumping of a cliff.
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veteran
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veteran
Joined: Jun 2020
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Yes, I'm sure. Being afflicted with prone, under any circumstance, counts as unconscious - it's currently baked into the prone condition, the way they've designed it. Edit: Quick screen capture on a fresh made game: this is my new wizard slipping on her own grease puddle, and losing concentration on her mage hand when the prone condition is applied, with a cut in of the tooltip for prone.
Last edited by Niara; 22/02/22 03:13 AM.
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apprentice
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apprentice
Joined: Mar 2018
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I have definitely hit prone targets and not auto-critted which appears to be implemented properly for unconscious targets.
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veteran
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veteran
Joined: Dec 2020
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+1 Especially considering, that the same treatment isn't applied to enemies. They stand up normally, while our characters skip the turn.
"We are all stories in the end. Just make it a good one."
Doctor Who
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addict
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OP
addict
Joined: Oct 2020
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Yes, I'm sure. Being afflicted with prone, under any circumstance, counts as unconscious - it's currently baked into the prone condition, the way they've designed it. Edit: Quick screen capture on a fresh made game: this is my new wizard slipping on her own grease puddle, and losing concentration on her mage hand when the prone condition is applied, with a cut in of the tooltip for prone. That makes it even worse. Thanks for sharing.
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