Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
#816757 13/06/22 09:47 PM
Joined: Oct 2020
B
Beastdm Offline OP
stranger
OP Offline
stranger
B
Joined: Oct 2020
While trading

even though it is possible to select another party member to trade from to the vendor

what is missing is the proficiencies and known spell options for the party member selected

for example, i can select lae'zel during traiding, but it still says 'not proficient with longbow' since my main character is not,
but since lae'zel is, it should show that when she is selected

also, when gale is selected, it should show what spells he can learn or cast, not just tell me that my main cannot learn this spell

Beastdm #817120 19/06/22 04:12 PM
Joined: Jun 2022
journeyman
Offline
journeyman
Joined: Jun 2022
You have to open the exchange with the character you want to be highlighted, they control the exchange and the comparison options, the other characters are there just for convenience. There is a reason for this, if you haven't caught this yet, not only are proficiencies and comparisons locked to the main character the exchange rate for them is also based on their stats and skills. The rest of the characters are not effected and just get the base exchange rate. I guess this is to highlight each character's ability level otherwise what would be the point of having a high CHR and Bartering Skill if you always got the best regardless of the character chosen. It is a bit of a pain but there is a reason.

Also, next time you do an exchange try giving the vendor a few inexpensive items for nothing and watch what happens to their happiness slider and how it affects your future exchange rate. Then notice how the other characters do not benefit because they haven't built that relationship. There are some subtle mechanics in this game that at first seem arbitrary but are justified.

Anyway, while I understand that it can be inconvenient it's not bug.

Beastdm #817125 19/06/22 05:37 PM
Joined: Feb 2020
Location: Belgium
veteran
Offline
veteran
Joined: Feb 2020
Location: Belgium
The current system is absolutely ridiculous, boring and confusing.

=> First of all, the character with the higher charisma should define the prices for everyone...
No one would care that it wouldn't "always make sense" (very limited number of situations) but it would be a GREAT QoL improvement (less items management, less confusing, easier to understand,...)

Furiousgreg's argument "what would be the point of having a high CHR and Bartering Skill" doesn't make sense at all => There aren't any Bartering skill and having a high charisma is always usefull for a few classes and for other skills (Deception, Intimidation, Performance, Persuasion). A lot of pain and eventually a lot of mistakes for bad reasons.

=> Second, as OP said, and I totally agree... We even don't see any proficiencies for other characters which is extremely confusing because, in a normal person's head when you click on another portrait the active character is the one you've just clicked on.
But well... not in BG3. In BG3 you have to cancel the trade, select another character and talk again... Impressive ! Just threw that system in the bin and let us really select another character in the trading menu rather than giving us another 3D model for the sake of nothing.

=> Third : rather than this small and orange "not proficient with this weapon" in the tooltip... seriously just add a red layer upon the item icons or a border or "idk what" so we don't have to look all tooltips over and over again with every characters to see if they're proficient with them or not...
You select Gale and directly see what he can (not) use, then you select Shadowheart and directly see what she can (not) use and so on... Something that's not really like that, but it will give you an idea if you haven't played much other cRPGs in the last 20 years.

[Linked Image from zupimages.net]

The trading system reminds me of another poorly designed system that Larian took from their previous games without even trying to improve it to current cRPG standards.
(you know, the chain system).

Last edited by Maximuuus; 20/06/22 01:10 PM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus
Maximuuus #817162 20/06/22 02:51 PM
Joined: Aug 2021
Volunteer Moderator
Offline
Volunteer Moderator
Joined: Aug 2021
Originally Posted by Maximuuus
[...]
=> First of all, the character with the higher charisma should define the prices for everyone...
No one would care that it wouldn't "always make sense" (very limited number of situations) but it would be a GREAT QoL improvement (less items management, less confusing, easier to understand,...)
[...]
=> Second, as OP said, and I totally agree... We even don't see any proficiencies for other characters which is extremely confusing because, in a normal person's head when you click on another portrait the active character is the one you've just clicked on.
[...]
=> Third : rather than this small and orange "not proficient with this weapon" in the tooltip... seriously just add a red layer upon the item icons or a border or "idk what" so we don't have to look all tooltips over and over again with every characters to see if they're proficient with them or not...
[Linked Image from zupimages.net]
Yes to all, especially number three.


Larian, please make accessibility a priority for upcoming patches.
Beastdm #817168 20/06/22 03:48 PM
Joined: Oct 2020
Location: Liberec
veteran
Online Embarrased
veteran
Joined: Oct 2020
Location: Liberec
Indeed +1 to all 3 points!


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5