Ready would definitely be great to have, although I can see as to why, even if the engine were to allow them, they'd be left out - the Larian's approach to combat heavily emphasises doing something every turn rather than turtling around, so Ready being there would be to the detriment of that philosophy.
Dodge, though? It can stay gone, honestly. It basically lets you (and the enemy) to stall, missing all the time and having to use alternative tools just to land hits consistently on an otherwise relatively hittable target. Plus, since most combat arenas are quite open, and the AI is not as braindead as it is in Solasta (where 20+ AC and Dodge mean that you can have your fighter just indefinitely hold enemies on them), it might not have too much utility, all things considered.
Last edited by Brainer; 12/07/22 01:13 PM.