I agree with mrfuji3.
The original post's idea would requiring going through every Reaction-using ability in the game, and looking at what sort of target it would need (I suspect it's not always 1 enemy creature). And using the system would require thinking about it each turn. For instance a Wizard would have to think about pre-loading Shield during each of their turn, and select what enemy would cause it to trigger. And that would still leave open the "question" of whether the spell should be cast as soon as said enemy hits the Wizard, or only if a +5 AC can turn the hit into a miss. Basically, the idea doesn't sound to me as if it really solves much.
There is no need to create a unique middle ground. With optionality, those who want to set up a given Reaction-ability on "always ask" can get pop-ups. Those who don't want them can keeping using the current states, i.e. "use at first opportunity" or "off", depending on how they want to prioritise their Reactions.
Last edited by Drath Malorn; 12/07/22 01:44 AM. Reason: expanded