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#238293 25/05/04 10:57 PM
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Yenen Offline OP
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Ever notice how when you pickpocket, everything is jumbled up? Sometimes the item i want is covered by something else, and you can't move it either. I think a good idea would be to make the pickpocket interface more "tidy", or like the trading window maybe.

#238294 25/05/04 11:44 PM
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Indeed....nothing like a tidy pickpocket! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


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#238295 26/05/04 03:09 AM
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I like the messy pickpocket interface. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> It's like a minigame. It makes sense that if you're poking around in people's pockets, you have to work carefully to take out what you want to take out... um. Like the one thousand five hundred splitting arrows in that guard's left sock.

Never mind. <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />

#238296 26/05/04 03:42 AM
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Yenen Offline OP
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Oh SURE. Justify it. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> They must know what i'm after then, because the potions and good items are ALWAYS covered. <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />

#238297 26/05/04 11:02 AM
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I think it's realistic. After all, if a pick pocket came up behind me and got to the keys at the bottom of my bag... from under my coffee cup, and my book, and my jacket... I'd be very impressed! <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />

But then this ins't real life. It's a game, and we buy the Pick Pocket skill so we can get said keys.

#238298 26/05/04 04:59 PM
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I think it's ok - this untidy inventory - I spent a lot of time moving my mouse very carefully, until I found what I was looking for - had taken a very curious and long look into the trade window before. It's a thrill for me. Doesn't make it so easy to steal.
Kiya


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